Rémi Verschelde
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fe46b2ac0c
Fix wrong getters in ShaderGraph
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преди 9 години |
Juan Linietsky
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f2183a5e09
replaced :var by :Variant in documentation, fixes #2897
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преди 10 години |
Saracen
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dd00452997
Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color
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преди 10 години |
Saracen
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c1d19ad258
New shader feature: change the colour of shadows on a per-material basis.
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преди 10 години |
Saracen
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b54d96ceba
Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms.
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преди 10 години |
MarianoGNU
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25324aa506
Fix crash when using a Scalar Uniform node to GraphShader
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преди 10 години |
Mariano Javier Suligoy
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a19a653e2c
Compile shaders using default values.
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преди 10 години |
Mariano Javier Suligoy
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ea448cb779
Edit default values. WARNING!!!
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преди 10 години |
Mariano Javier Suligoy
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add0105c4e
Little fix: don't create an empty undo/redo command when trying to add a second Input GraphNode
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преди 10 години |
Mariano Javier Suligoy
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5ffd818fb1
Duplicate GraphNode(s) [Control+D]
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преди 10 години |
Juan Linietsky
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221443c5a2
more fixes
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преди 10 години |
Juan Linietsky
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f4caddbc23
-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775
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преди 10 години |
Juan Linietsky
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a76709d240
-vec3 uniforms should now work, fixes #1773
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преди 10 години |
Juan Linietsky
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0adca0a7c9
-made normalmaps easier in 2D, fixes #1467
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преди 10 години |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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преди 10 години |
Juan Linietsky
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61ab20a0bb
fixed UV2 source in shader graph, closes #1633
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преди 10 години |
Juan Linietsky
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d148a03848
-Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610
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преди 10 години |
Juan Linietsky
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7852be816a
fixed shader graph length node, fixes #1632
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преди 10 години |
Juan Linietsky
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68e42f53ba
Beta1 Attempt #1
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преди 10 години |
Juan Linietsky
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67d357191f
begin work on lighting system for 2D
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преди 10 години |
Juan Linietsky
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da0d4e4dea
Fixes to texscreen, fixes to white testcube
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преди 10 години |
Juan Linietsky
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11c1756257
Visual Shader Editing for 2D
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преди 10 години |
Juan Linietsky
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a0511ed59a
Color Ramp and Curve Map added to visual shader editing.
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преди 10 години |
Juan Linietsky
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6f3c09047e
-intentional breakage of shader graph to fix issues, existing graphs will be broken, sorry :(
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преди 10 години |
Juan Linietsky
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8997084831
2D Rewrite Step [1]
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преди 10 години |
Juan Linietsky
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78f4b93703
Fixes to GraphEdit:
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преди 10 години |
Juan Linietsky
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3f1dd9c57f
-Fixed matrix and vec+scalar multiplication issues, fixes #1143
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преди 10 години |
Juan Linietsky
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1659f82e7e
-changed type of C component of vec interp, fixes #1144
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преди 10 години |
Juan Linietsky
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7a0e4c822c
-Visual Shader Editing Finished, PLEASE TEST!
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преди 10 години |
Juan Linietsky
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fbdd925d9b
-Work in progress visual shader editor *DOES NOT WORK YET*
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преди 10 години |