Skyth
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8895dfa56c
Greatly reduce shader conversion time & fix spec constant bitmasking on D3D12.
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2 月之前 |
Thaddeus Crews
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106c23e58b
CI: Fix detection of Windows D3D12 dependencies
|
3 月之前 |
Pāvels Nadtočajevs
|
43e9b04f66
Update Mesa-NIR library detection and download script.
|
7 月之前 |
Thaddeus Crews
|
2b1f463de5
SCons: Refactor `color.py`
|
8 月之前 |
Thaddeus Crews
|
a29294fddc
SCons: Refactor color output implementation
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11 月之前 |
Thaddeus Crews
|
d8761f2c79
SCons: Improve colored output
|
1 年之前 |
Pedro J. Estébanez
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ee2c1584e4
D3D12: Get rid of DXIL.dll!
|
1 年之前 |
Jakub Marcowski
|
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
|
1 年之前 |
Hugo Locurcio
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47ac22486d
Update dependencies in D3D12 SDK installer script
|
1 年之前 |
Rémi Verschelde
|
5fd9d0891f
SCons: Add proper MinGW support to D3D12 deps install script
|
1 年之前 |
Rémi Verschelde
|
b4e519b07f
SCons: Fix Windows cross-compilation from Linux after #86717
|
1 年之前 |
MrBBBaiXue
|
ea2c6f1d0b
Add a python script to install Direct3D 12 SDK components.
|
2 年之前 |