Commit History

Author SHA1 Message Date
  Juan Linietsky 36e0a72c77 -Code completion for enumerations 8 years ago
  Andreas Haas 015d36d18b GDScript: Use "is" keyword for type checking. 8 years ago
  Bojidar Marinov 837a667225 Fix #8674, and rename a few things for clarity 8 years ago
  mbalint12 71978685f9 Added autocomplete for file paths in the script editor 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Juan Linietsky 4261880c94 Merge pull request #6845 from karroffel/master 8 years ago
  Karroffel e781a7e07e pattern matcher: Implemented backend 9 years ago
  Karroffel d445f0639f pattern matcher: Implemented transformations 9 years ago
  Karroffel f8a7c46273 pattern matching: implemented parser 9 years ago
  Juan Linietsky 8b912d1115 -Fix bugs related to PoolVector crashes 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Henrique L. Alves 6a4b4c7db4 Added small modification on parser for '+' 9 years ago
  Juan Linietsky 37f1e86108 Do ctrl-click on any code identifier to go to definiton or help page. 9 years ago
  Bojidar Marinov 9f66f59477 Ternary operator in GDScript (a if x else b) 9 years ago
  Juan Linietsky 1add52b55e Brand new networked multiplayer 9 years ago
  Juan Linietsky 6671c6bdc7 Added yield() signal smart autocompletion. 9 years ago
  Juan Linietsky e49b73e93a Only check for constants when parsing constants, should close #5497 9 years ago
  Juan Linietsky de7fe2fced -remove unnecesary error report, fixes #3361 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  reduz 7d2d1442f8 -add breakpoint statement to ease with debugging, closes #3165 9 years ago
  reduz 30c12297dc - added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run. 9 years ago
  firefly2442 bb68dc5210 remove child variable that is duplicated from parent class 10 years ago
  Juan Linietsky 319cc7e3ae detect node and variable assignments in _ready, _init, etc for further code completion 10 years ago
  Juan Linietsky a67486a39e improved get_node(), connect(), etc code completion. 10 years ago
  Juan Linietsky 48f1d02da4 added ability to define signals in script 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 6b5b95bb4e -added new code completion guess locations, closes #1032 10 years ago
  Juan Linietsky 92f28a5028 oops, C++11 makes me screw up 11 years ago
  Juan Linietsky bcf27feb98 New Code Completion 11 years ago