Commit History

Author SHA1 Message Date
  Ferenc Arn bd7ba0b664 Use right handed coordinate system for rotation matrices and quaternions. Also fixes Euler angles (XYZ convention, which is used as default by Blender). 8 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Pedro J. Estébanez 7d35973486 Improve/fix GridMap editor 9 years ago
  Juan Linietsky 4667f9e61e Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907 9 years ago
  Rémi Verschelde 8259c46707 GridMap: Fix backwards rotate hotkeys (#4498) 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Peace Sells a009fadfff Added GridMap settings which allows the user to enter a pick distance. 10 years ago
  Franklin Sobrinho faf8b410b1 Fix for issue related to GridMap editor 10 years ago
  Franklin Sobrinho 0159cecd69 Small fixes for Grid/Tile map editor palette 10 years ago
  Franklin Sobrinho d68a33b473 Grid/Tile map editor new item palette 10 years ago
  Juan Linietsky 59154cccf9 -Changed Godot exit to be clean. 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 1ff0d5c4e5 -attempt to be friendlier on non english keyboards 10 years ago
  Juan Linietsky dc7ac86b79 -Completely removed EmptyControl (but added fallback), closes #1017 10 years ago
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago