clayjohn
|
3a8c99a10b
Use basic uniform set for depth prepass
|
4 years ago |
reduz
|
83058597cf
Replace Octree by DynamicBVH in cull code
|
4 years ago |
clayjohn
|
44f8922305
Port ASSAO to Godot to replace SAO
|
4 years ago |
reduz
|
666d5f3431
Fix error spam on wrong attachment
|
4 years ago |
reduz
|
7bf90c7888
Improved shadow rendering efficiency
|
4 years ago |
reduz
|
d2302f53d6
Implement automatic LOD (Level of Detail)
|
4 years ago |
reduz
|
bf77016c8a
Reimplement skeletons and blend shapes
|
4 years ago |
clayjohn
|
775e3db2e1
Fixes to recent Vulkan errors
|
4 years ago |
reduz
|
2748b9a10d
Add support for low-end 3D rendering.
|
4 years ago |
Aaron Franke
|
5dddf4377a
Rename RD texture "type" to "texture_type"
|
4 years ago |
Aaron Franke
|
19bdd01438
Rename RD uniform "type" to "uniform_type"
|
4 years ago |
reduz
|
2787ad65be
RenderingServer reorganization
|
4 years ago |