Commit History

Author SHA1 Message Date
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Haoyu Qiu 8320e12ac1 Fix crash when executing `PhysicsServer2D.joint_clear` 3 years ago
  Mansur Isaev efd4dc20a3 Add `area_get_collision_layer` and `area_get_collision_mask` 3 years ago
  Ricardo Buring ff4e72a0bc PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable 3 years ago
  Jonathan Nicholl 15d057c521 Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 3 years ago
  Silc Renew b31115cdc1 Add collision weight to PhysicsBody for penetrations must be avoided 3 years ago
  reduz 45af29da80 Add a new HashSet template 3 years ago
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  bruvzg f851c4aa33 Fix some issues found by cppcheck. 3 years ago
  Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  PouleyKetchoupp 940f3fde5c Improve RigidDynamicBody force and torque API 3 years ago
  PouleyKetchoupp 2273a78af1 Update space parameters in 2D and 3D 3 years ago
  PouleyKetchoupp 5cbc7149a1 Improve RigidDynamicBody contacts in 2D and 3D 3 years ago
  Camille Mohr-Daurat 11e03ae7f0 Merge pull request #54810 from nekomatata/area-separate-override-modes 3 years ago
  PouleyKetchoupp bfd0d33244 Fix errors in CharacterBody when floor is destroyed or removed 3 years ago
  PouleyKetchoupp 3d1c123d45 Separate space override modes for gravity/damping in Area 3 years ago
  rafallus 770e3a8e51 Use `Callable` in Area monitor callback 4 years ago
  PouleyKetchoupp cc39dca9f7 Rename Godot Physics classes from *SW to Godot* 4 years ago