Commit History

Autor SHA1 Mensaxe Data
  Juan Linietsky 28f51ba547 Refactor high quality texture import %!s(int64=3) %!d(string=hai) anos
  Juan Linietsky 3a93efefee Fix cases of broken user:// paths. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 4a991887bf Silence `Input.vibrate_handheld()` warning as it's already documented %!s(int64=3) %!d(string=hai) anos
  Mikael Hermansson 8c108177d7 Add feature tags to signify engine float precision %!s(int64=3) %!d(string=hai) anos
  Gilles Roudière fa4143cdeb Allow specifying a prefix to automatically detect library files for gdextension exports %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde c2c9a582da Merge pull request #64815 from RandomShaper/default_cpu_count %!s(int64=3) %!d(string=hai) anos
  Pedro J. Estébanez 6bf02c0162 Keep a single, portable implementation of `OS::get_processor_count()` %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 1c6c72caf1 Rename `Engine.target_fps` and associated project setting to `max_fps` %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 26e9145c26 SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde c7e4c802ff Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde eb56d1d1eb Drop obsolete resource usage debug methods from OS class %!s(int64=3) %!d(string=hai) anos
  Fabio Alessandrelli d20b32186f [Web] Rename JavaScript platform to Web. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde ce78d280b3 Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file %!s(int64=3) %!d(string=hai) anos
  Pedro J. Estébanez e886d662ec Overhaul CLI argument forwarding to processes started by the editor %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 465c423abb Remove unimplemented `OS.dump_memory_to_file()` method %!s(int64=3) %!d(string=hai) anos
  Juan Linietsky 0dd65378e7 Add support for command-line user arguments. %!s(int64=3) %!d(string=hai) anos
  pattlebass 130e715ab9 HTML5: Add support for `Input.vibrate_handheld()` %!s(int64=3) %!d(string=hai) anos
  Voylin c6291bcd8a Adding print_rich for printing with BBCode %!s(int64=3) %!d(string=hai) anos
  reduz 5786516d4d Implement Running Godot as Movie Writer %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 357af68e03 Improve architectures in OS::has_feature and make them work on MSVC %!s(int64=3) %!d(string=hai) anos
  bruvzg c0cc41d6c1 Improve embedded PCK loading and exporting. %!s(int64=4) %!d(string=hai) anos
  bruvzg 4bf99f4af2 Narrow FileAccess scope to prevent deadlocks. %!s(int64=3) %!d(string=hai) anos
  bruvzg 9381acb6a4 Make FileAccess and DirAccess classes reference counted. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 768f9422bc Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio ee7cd9a3a1 Add an `OS.get_processor_name()` method %!s(int64=5) %!d(string=hai) anos
  bruvzg c69e0d16bc Fix multiple missing UTF-8 decoding. %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=4) %!d(string=hai) anos