提交歷史

作者 SHA1 備註 提交日期
  Rémi Verschelde ed85a2c8ce Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option 2 年之前
  Bastiaan Olij 093289364f Add layer slice support to render device and render buffers 2 年之前
  EpEpDragon 36d02882b9 Added optional offset and size parameter to RenderDevice buffer_get_data method 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Yuri Rubinsky 807632a90c Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags 2 年之前
  Rémi Verschelde 762c6d4b36 Merge pull request #69709 from RandomShaper/refactor_spirv_reflection 2 年之前
  Pedro J. Estébanez 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature 2 年之前
  Pedro J. Estébanez c985ee985f Tidy up some aspects of Vulkan RD 2 年之前
  Rémi Verschelde f79c034713 Merge pull request #69635 from BastiaanOlij/fix_get_buffer 2 年之前
  Yuri Rubinsky 6e48db69a3 Changed `RD::PipelineDynamicStateFlags` type to enum flags 2 年之前
  Bastiaan Olij d79f692cae Fix barrier on buffer_get_data 2 年之前
  Yuri Rubinsky 5934eef44c Changed `RenderingDevice::TextureUsageBits` type to enum flags 2 年之前
  Rémi Verschelde e7418cac3d Merge pull request #68942 from Chaosus/barrier_mask_flags 2 年之前
  Yuri Rubinsky acaf38cfbc Expose `BarrierMask` as flags enum in `RenderingDevice` 2 年之前
  Patrick Dawson d7136f2d51 Add `offsets` parameter to RenderingDevice::vertex_array_create 2 年之前
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 3 年之前
  Rémi Verschelde 02d510bd07 Merge pull request #63003 from Geometror/msaa-2d 3 年之前
  bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. 3 年之前
  Hendrik Brucker e96b1a2c0c Implement MSAA for 2D [Vulkan only] 3 年之前
  Pedro J. Estébanez 8a3bc72954 Apply correct formatting to comments in the Vulkan driver 3 年之前
  Bastiaan Olij 4417fc6d43 For dev builds, keep track of resource names in the Vulkan driver 3 年之前
  Juan Linietsky f999f52f0a Add a Framebuffer cache 3 年之前
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot 3 年之前
  Pedro J. Estébanez a82352c7e3 Avoid manual memory management of certain arrays in Vulkan RD 3 年之前
  Pedro J. Estébanez 509c0eb86b Apply some small fixes/enhancements to the Vulkan RD 3 年之前
  Pedro J. Estébanez fc6ac4a155 Consider uniform writability part of the interface of the set 3 年之前
  reduz 141c375581 Clean up Hash Functions 3 年之前
  reduz 45af29da80 Add a new HashSet template 3 年之前
  reduz 746dddc067 Replace most uses of Map by HashMap 3 年之前
  Hugo Locurcio 31194f5b1c Add `get_video_adapter_api_version()` to RenderingServer 4 年之前