Commit History

Autor SHA1 Mensaxe Data
  Pylgos d7eb7108f0 Fix gdextension variant type conversion %!s(int64=2) %!d(string=hai) anos
  David Snopek 77733faede Attempt to standardize Object ptrcall encoding on `Object **` %!s(int64=2) %!d(string=hai) anos
  Emmanuel Leblond e785dd9dd9 Improve user-friendliness of "return value as function param" pattern in GDExtension API %!s(int64=2) %!d(string=hai) anos
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind %!s(int64=2) %!d(string=hai) anos
  Dmitrii Maganov 5909f9f075 GDScript: Fix issues with typed arrays %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky fff3d812a5 Fix empty zero assigners for the variant types %!s(int64=2) %!d(string=hai) anos
  Gilles Roudière be1c9d677d Rename all gdnative occurences to gdextension %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 8556fdd4bc Move EulerOrder enum to math_defs.h and global scope %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 7f9a8c99c9 Clean up Basis from Euler code %!s(int64=3) %!d(string=hai) anos
  rune-scape 51c411c7ad Fix unset `ObjectID` with validated `get_object()` call %!s(int64=3) %!d(string=hai) anos
  lawnjelly bb273bc972 Variant large bucket memory pool - for Projection %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 33258d850c Merge pull request #61315 from lawnjelly/variant_bucket_pools %!s(int64=3) %!d(string=hai) anos
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection %!s(int64=3) %!d(string=hai) anos
  lawnjelly b221eab426 Variant memory pools %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 622b656c40 Merge pull request #53135 from briansemrau/fix-ref-leak %!s(int64=3) %!d(string=hai) anos
  reduz 3ad3a43063 Fix Variant Ref<> assignment. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 24f57886d0 Expose max_axis_index and max_axis_index for Vector2(i) %!s(int64=5) %!d(string=hai) anos
  reduz d03b7fbe09 Refactored Node3D rotation modes %!s(int64=4) %!d(string=hai) anos
  George Marques 4c14051b3f Zero Dictionary and Array variants when changing type with reset %!s(int64=4) %!d(string=hai) anos
  Brian Semrau 6141ce2cb8 GDScript Don't double-reference Refs returned from native function %!s(int64=4) %!d(string=hai) anos
  George Marques a685535ad5 Fix initialization of objects in VariantInternal %!s(int64=4) %!d(string=hai) anos
  George Marques 3f362cec68 Improve extension system %!s(int64=4) %!d(string=hai) anos
  Pedro J. Estébanez 04688b92ff Rename Reference to RefCounted %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 8acd13a456 Rename Quat to Quaternion %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 08a85352fb Rename Variant TRANSFORM to TRANSFORM3D %!s(int64=4) %!d(string=hai) anos
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core %!s(int64=5) %!d(string=hai) anos
  JohnM666 b19544e91d Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos