Commit History

Autor SHA1 Mensaxe Data
  Dario b447e1baaf Improve handling of motion vectors for multimesh instances. %!s(int64=2) %!d(string=hai) anos
  clayjohn 36a005fafc Add RENDERING_INFO parameters to GL Compatibility renderer %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij ab60d3b65c Expose viewports render targer RID %!s(int64=2) %!d(string=hai) anos
  Alon Ran 2d7db30f0d Use the original canvas to calculate light positioning %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde e78b77481e Merge pull request #73240 from myaaaaaaaaa/worker-h %!s(int64=2) %!d(string=hai) anos
  myaaaaaaaaa 6f88392d02 Move some worker_thread_pool.h includes out of header files %!s(int64=2) %!d(string=hai) anos
  clayjohn 4317f6236f Do clear request before reading from render target when using CANVAS_BG %!s(int64=2) %!d(string=hai) anos
  Markus Sauermann d249370cd7 Fix crash in editor when setting `SubViewport.size` to zero %!s(int64=2) %!d(string=hai) anos
  clayjohn 9071809021 Remove viewport_set_disable_environment in favor of viewport_set_environment_mode %!s(int64=2) %!d(string=hai) anos
  clayjohn 71ed83d301 Warn when trying to enable TAA from mobile or gl_compatibility backend %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij 478c37deb8 Improving communication of scaling settings to renderer implementation %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  clayjohn 72bc7e5a9d Always try to clear render target before drawing 3D with Canvas BG mode %!s(int64=2) %!d(string=hai) anos
  clayjohn 21ac6d7d8e Finish implementing Canvas Background mode %!s(int64=2) %!d(string=hai) anos
  David Snopek 7fb8b931d7 Collapse three seperate texture storage methods into render_target_set_override() %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 604abb434f Merge pull request #52350 from BimDav/viewport_canvas_cull %!s(int64=2) %!d(string=hai) anos
  BimDav fcb9be66a2 Viewport canvas cull mask feature %!s(int64=4) %!d(string=hai) anos
  Bastiaan Olij b742b4c6e6 Changing timing of call to xr_interface->pre_draw_viewport %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij c7656978ba Adding getters to RenderTarget and implementing override functionality for XR %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde e5aa5eb806 Merge pull request #66780 from dsnopek/webxr-emulator-fix %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. %!s(int64=3) %!d(string=hai) anos
  David Snopek ec5c4709bd Fix rendering in the WebXR emulator %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 7da532275b Merge pull request #65541 from clayjohn/renderer-setting %!s(int64=3) %!d(string=hai) anos
  clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). %!s(int64=3) %!d(string=hai) anos
  David Snopek e82cd46a74 Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 22a09fef5d Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-order %!s(int64=3) %!d(string=hai) anos
  clayjohn 96b7cb66df Fix multiwindow support in GLES3 for X11, Windows, and MacOS. %!s(int64=3) %!d(string=hai) anos
  ZuBsPaCe 3d08678e13 Sibling SubViewports must be rendered from top to bottom %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 02d510bd07 Merge pull request #63003 from Geometror/msaa-2d %!s(int64=3) %!d(string=hai) anos