Commit History

Author SHA1 Message Date
  A Thousand Ships 95eafcba4c Fix missing clear for some `set_exclude*` query parameter methods 1 year ago
  Mikael Hermansson ee9f41a12d Fix bindings of `PhysicsServer3DRenderingServerHandler` 1 year ago
  PrecisionRender af7f787c6e Add ability to get barycentric coordinates from ray 2 years ago
  Mikael Hermansson 4f9f4796f2 Change the "Physics Engine" project settings to prompt a restart 2 years ago
  Tim Gift fffc6aba58 Resolved issues with script PhysicsDirectBodyState3d contacts 3 years ago
  Malcolm Nixon 1d1d3c71e0 Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified. 2 years ago
  Ricardo Buring 61429a5f49 Fix collide_shape return type 2 years ago
  Anthony Cossins ae282e9b7d Fix return type for collide_shape to use PackedVector3Array 2 years ago
  smix8 026549db2e Create default World physics spaces on demand only 2 years ago
  Aaron Franke 79215131b5 Replace Area gravity point distance scale with unit distance 2 years ago
  Aaron Franke 866e2b95dc Remove deprecated AREA_PARAM_GRAVITY_POINT_ATTENUATION 2 years ago
  Rémi Verschelde 163f6f5fe8 Merge pull request #68429 from KoBeWi/PropertySettings 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Mikael Hermansson c1379523ea Bind methods related to disabling collision between joint bodies 2 years ago
  kobewi 7c6b659bd7 Add PropertyInfo overload for GLOBAL_DEF 2 years ago
  Ricardo Buring 4453d63bb0 Update remaining physics exclude parameters to use TypedArray 2 years ago
  Raul Santos 82dac64659 Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray 2 years ago
  Mikael Hermansson 8dc15aac38 Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2 years ago
  Mansur Isaev efd4dc20a3 Add `area_get_collision_layer` and `area_get_collision_mask` 2 years ago
  Ricardo Buring 532e378cd9 Expose registration of physics servers to GDExtension 2 years ago
  fabriceci f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 years ago
  kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 3 years ago
  Silc Renew b31115cdc1 Add collision weight to PhysicsBody for penetrations must be avoided 3 years ago
  kobewi 9ada594139 Add static methods to create RayQueryParameters 3 years ago
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 years ago
  Haoyu Qiu fc3b845c07 Add dedicated macros for property name extraction 3 years ago
  Ricardo Buring f072aa69a9 Add motion parameter to toggle whether recovery is reported as a collision 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  Hugo Locurcio 180e5d3028 Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 3 years ago
  reduz 8b547331be Create GDExtension clases for PhysicsServer3D 3 years ago