Commit History

Autor SHA1 Mensaxe Data
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. %!s(int64=2) %!d(string=hai) anos
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  Shawn Wallace b12ed82c04 Expose texture_create_from_extension to GDExtension hai 1 ano
  Rémi Verschelde faaf27f284 Fix various typos with codespell %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 858e8748e8 Fix or workaround recent extension API compatibility issues %!s(int64=2) %!d(string=hai) anos
  Yuri Sizov 1c40263665 Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij 63d6e9c557 Add custom texture create function %!s(int64=2) %!d(string=hai) anos
  clayjohn e970f5249c Add Shader compile groups to RD Shader system %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij a22f495a3c Split raster barrier into vertex and fragment barrier %!s(int64=2) %!d(string=hai) anos
  Bastiaan Olij 6dd47e232b Expose RD::texture_native_handle %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 3e6a731904 Merge pull request #76418 from reduz/method-bind-validated-call %!s(int64=2) %!d(string=hai) anos
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind %!s(int64=2) %!d(string=hai) anos
  Pedro J. Estébanez 09aa1bbdb3 Fix unsupported sampler filter used for voxel GI %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 8eb0d0e665 Fix `compute_pieline` typo in `RenderingDevice.compute_pipeline_is_valid()` %!s(int64=2) %!d(string=hai) anos
  EpEpDragon 36d02882b9 Added optional offset and size parameter to RenderDevice buffer_get_data method %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 807632a90c Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags %!s(int64=2) %!d(string=hai) anos
  Pedro J. Estébanez 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 6e48db69a3 Changed `RD::PipelineDynamicStateFlags` type to enum flags %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky 5934eef44c Changed `RenderingDevice::TextureUsageBits` type to enum flags %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde e7418cac3d Merge pull request #68942 from Chaosus/barrier_mask_flags %!s(int64=2) %!d(string=hai) anos
  Yuri Rubinsky acaf38cfbc Expose `BarrierMask` as flags enum in `RenderingDevice` %!s(int64=2) %!d(string=hai) anos
  Patrick Dawson d7136f2d51 Add `offsets` parameter to RenderingDevice::vertex_array_create %!s(int64=2) %!d(string=hai) anos
  Patrick Dawson e56fc6b338 Expose vertex_array_create %!s(int64=2) %!d(string=hai) anos
  MinusKube f5a808192b Prevent windows from having a size greater than device limit %!s(int64=3) %!d(string=hai) anos
  kobewi 7adc8376ed Change Array arguments to TypedArray %!s(int64=3) %!d(string=hai) anos
  bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. %!s(int64=3) %!d(string=hai) anos
  Juan Linietsky f999f52f0a Add a Framebuffer cache %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde dbd560cb68 Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename %!s(int64=3) %!d(string=hai) anos