Commit History

Upphovsman SHA1 Meddelande Datum
  Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources 2 år sedan
  Yuri Sizov 2ce450f8bc Merge pull request #84894 from clayjohn/tangent-error-message 1 år sedan
  Erik Johnson d874ead58d Check skeleton RID when using cached AABB 1 år sedan
  ShirenY 27f71c4e78 Transform mesh's AABB to skeleton's space when calculate mesh's bounds. 1 år sedan
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages 1 år sedan
  clayjohn 8f9cd4e1e3 Some more fixes for compressed meshes 1 år sedan
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 år sedan
  Dario c3d1b52254 Fix mismatch between surface vertex array generation inside the function and the caller. 1 år sedan
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2 år sedan
  Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 1 år sedan
  Dario e2984af013 Add motion vector support for animated surfaces like skeletons or blend shapes. 2 år sedan
  Dario 5155870d64 Improve handling of motion vectors for multimesh instances. 2 år sedan
  bitsawer ef00de99b4 Fix error spam when a mesh with bone weights has an invalid skeleton 2 år sedan
  clayjohn eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed 2 år sedan
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 år sedan
  clayjohn ef246d9156 Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain 2 år sedan
  clayjohn f33ffd9ab4 Add Skeletons and Blend Shapes to the OpenGL renderer 2 år sedan
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. 2 år sedan
  Gordon MacPherson 56df8d5f19 Fix EXE_BAD_ACCESS caused by optional argument 2 år sedan
  Bastiaan Olij ddc4ae1175 Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 3 år sedan
  jfons 74cdee4cb5 Add motion vectors support for MultiMeshInstance 3 år sedan
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 år sedan
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 3 år sedan
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 år sedan
  reduz 45af29da80 Add a new HashSet template 3 år sedan
  reduz 746dddc067 Replace most uses of Map by HashMap 3 år sedan
  mightygoat 61df370810 Check multimesh before uniform set creation 3 år sedan
  mightygoat 10209e31eb Fix the uniform set creation of multimesh with a invalidated buffer 3 år sedan
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members 3 år sedan
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage 3 år sedan