Arman Elgudzhyan
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7ac8365e11
Support custom AABB within MultiMesh resources
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2 år sedan |
Yuri Sizov
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2ce450f8bc
Merge pull request #84894 from clayjohn/tangent-error-message
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1 år sedan |
Erik Johnson
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d874ead58d
Check skeleton RID when using cached AABB
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1 år sedan |
ShirenY
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27f71c4e78
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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1 år sedan |
clayjohn
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ead36fdcc4
Store ArrayMesh path in RenderingServer for use in error messages
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1 år sedan |
clayjohn
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8f9cd4e1e3
Some more fixes for compressed meshes
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1 år sedan |
clayjohn
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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2 år sedan |
Dario
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c3d1b52254
Fix mismatch between surface vertex array generation inside the function and the caller.
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1 år sedan |
A Thousand Ships
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fdd3d36c6d
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2 år sedan |
Dario
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057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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1 år sedan |
Dario
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e2984af013
Add motion vector support for animated surfaces like skeletons or blend shapes.
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2 år sedan |
Dario
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5155870d64
Improve handling of motion vectors for multimesh instances.
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2 år sedan |
bitsawer
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ef00de99b4
Fix error spam when a mesh with bone weights has an invalid skeleton
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2 år sedan |
clayjohn
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eb9c2b878a
Automatically transform Skeleton2D calculations so pivots are not needed
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2 år sedan |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 år sedan |
clayjohn
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ef246d9156
Remove mesh bone_aabbs as they are not used anywhere and calculating them is a pain
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2 år sedan |
clayjohn
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f33ffd9ab4
Add Skeletons and Blend Shapes to the OpenGL renderer
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2 år sedan |
clayjohn
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0e5a98cdd8
Fix drawing of 2D skeletons in the RD renderer.
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2 år sedan |
Gordon MacPherson
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56df8d5f19
Fix EXE_BAD_ACCESS caused by optional argument
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2 år sedan |
Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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3 år sedan |
jfons
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74cdee4cb5
Add motion vectors support for MultiMeshInstance
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3 år sedan |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 år sedan |
Rémi Verschelde
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90019676b0
Code quality: Fix header guards consistency
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3 år sedan |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 år sedan |
reduz
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45af29da80
Add a new HashSet template
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3 år sedan |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 år sedan |
mightygoat
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61df370810
Check multimesh before uniform set creation
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3 år sedan |
mightygoat
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10209e31eb
Fix the uniform set creation of multimesh with a invalidated buffer
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3 år sedan |
Rémi Verschelde
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f8ab79e68a
Zero initialize all pointer class and struct members
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3 år sedan |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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3 år sedan |