MathdudeMan
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964cd6525e
Fix: Mass property particle shader error
|
hai 7 meses |
Thaddeus Crews
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b37fc1014a
Style: Apply new `clang-format` changes
|
hai 1 ano |
ueshita
|
e1d6ab4c80
Fix userdata not copied when trails started
|
hai 1 ano |
Rudolph Bester
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f666c76a9c
Fixed collided 3D GPU particles sometimes jittering
|
hai 1 ano |
Chris Clyne
|
1ca0eeac28
Fix inverted GPUParticlesCollisionHeightField3D
|
hai 1 ano |
QbieShay
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c228fe1a0d
Particle internal refactor and additions for more artistic control
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%!s(int64=2) %!d(string=hai) anos |
ChibiDenDen
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35715e510f
replace sampler arrays with constant sampler elements
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%!s(int64=2) %!d(string=hai) anos |
clayjohn
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4d301ee21e
Check for disabled particle trail particle before initializing particle trail
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%!s(int64=2) %!d(string=hai) anos |
clayjohn
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eb10c71d6c
Disable particle trails particles when parent parent is not active.
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%!s(int64=2) %!d(string=hai) anos |
Andreas Raddau
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a5828cd0e3
Improved consistency between vector field texture and world space
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%!s(int64=2) %!d(string=hai) anos |
danboo
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eba8be6e45
Fix typo - "collison" -> "collision"
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%!s(int64=2) %!d(string=hai) anos |
Andreas Raddau
|
dfc6035ce1
Fix vector field particle attractor texture sampling
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%!s(int64=3) %!d(string=hai) anos |
Hugo Locurcio
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4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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%!s(int64=3) %!d(string=hai) anos |
Somnath Sarkar
|
99911bfa79
Fix GPUParticles3D disappearance at attractor origins
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%!s(int64=3) %!d(string=hai) anos |
reduz
|
4f73d3beb4
Add Particle Shader Userdata
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%!s(int64=3) %!d(string=hai) anos |
Rémi Verschelde
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18d6b75ba8
RendererRD: Remove binding specifier for push constants
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%!s(int64=3) %!d(string=hai) anos |
Rémi Verschelde
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3b11e33a09
clang-format: Disable alignment of operands, too unreliable
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%!s(int64=3) %!d(string=hai) anos |
reduz
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789713b008
Support for 2D particles to collide against SDF
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%!s(int64=4) %!d(string=hai) anos |
reduz
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90056460ad
Implement Particle Trails
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%!s(int64=4) %!d(string=hai) anos |
reduz
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906882ee66
Split particle shader entry points
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%!s(int64=4) %!d(string=hai) anos |
reduz
|
d3b49c416a
Refactor GLSL shader compilation
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%!s(int64=4) %!d(string=hai) anos |
Yuri Roubinsky
|
ef941a6500
Renamed `emit_particle` to `emit_subparticle` shader function
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%!s(int64=4) %!d(string=hai) anos |
reduz
|
2787ad65be
RenderingServer reorganization
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%!s(int64=4) %!d(string=hai) anos |