História revízii

Autor SHA1 Správa Dátum
  Aarni Koskela f134769506 Fix various typos 8 mesiacov pred
  Thaddeus Crews 88d9903f6d Merge pull request #86138 from EnlightenedOne/master 10 mesiacov pred
  EnlightenedOne 1d141ab32a Fix Frustum Sky projection translation logic, all pipelines, fixes 63863 1 rok pred
  maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android 1 rok pred
  Hugo Locurcio 0eb06da057 Jitter shadow map dithering pattern across frames when TAA is enabled 2 rokov pred
  Bastiaan Olij 5a98845655 Implement hooks into renderer 2 rokov pred
  Eidolon 08f4560e69 Add optional depth fog 3 rokov pred
  Silc Lizard (Tokage) Renew 67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 1 rok pred
  Pedro J. Estébanez fe4850c0d0 Use mingw-std-threads in MinGW builds 1 rok pred
  Raul Santos 7560340ef6 Rename `center` method to `get_center` in Plane. 2 rokov pred
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 rokov pred
  NumbuhFour 1b09fd5410 Implement CAMERA_VISIBLE_LAYERS as built-in shader variable 2 rokov pred
  Rémi Verschelde d63c6fc463 Merge pull request #60185 from Calinou/environment-fog-and-sky-affect 3 rokov pred
  Hugo Locurcio 699e9f7966 Add Environment properties to control fog rendering on background sky 3 rokov pred
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 rokov pred
  Bastiaan Olij f579125eeb Restructure environment in render implementation 3 rokov pred
  Bastiaan Olij 0bd042c601 Change RendererSceneRender::GeometryInstance so more code is shared among renderers 3 rokov pred
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 rokov pred
  jfons ba832d83b2 Initial TAA implementation 3 rokov pred
  Aaron Franke fa7a7795f0 Rename Basis get_axis to get_column, remove redundant methods 3 rokov pred
  Hugo Locurcio eb497bbaa7 Fix "ortogonal" -> "orthogonal" typo in rasterizer code 3 rokov pred
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 rokov pred
  mennomax b4eeeb315a Swap args of Plane(point, normal) constructor 4 rokov pred
  Bastiaan Olij b1bbbb4439 Inverse XR camera offset for stereoscopic rendering 4 rokov pred
  Bastiaan Olij 15c1a76361 Add stereoscopic rendering through multiview 4 rokov pred
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 rokov pred
  reduz 2787ad65be RenderingServer reorganization 4 rokov pred