Commit History

Autor SHA1 Mensaxe Data
  Thaddeus Crews 9ecdeb3723 Merge pull request #98747 from tetrapod00/standardize-renderer-strings hai 8 meses
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. hai 9 meses
  Bastiaan Olij 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) hai 1 ano
  tetrapod00 899f5151c3 Standardize terms for renderers in error strings hai 10 meses
  Travis Lange 2e1fc241f9 fix headless import attempting to load graphics driver hai 10 meses
  Haoyu Qiu 8bf4ecc026 Add `String.is_valid_unicode_identifier()` hai 1 ano
  ze2j 37479cfad5 Remove useless instantiation in RDShaderFile::parse_versions_from_text hai 1 ano
  clayjohn ccaebcd5e0 Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all %!s(int64=2) %!d(string=hai) anos
  reduz 746dddc067 Replace most uses of Map by HashMap %!s(int64=3) %!d(string=hai) anos
  Anilforextra adbe948bda String: Add contains(). %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=3) %!d(string=hai) anos
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() %!s(int64=3) %!d(string=hai) anos
  Lightning_A c63b18507d Use range iterators for `Map` %!s(int64=4) %!d(string=hai) anos
  reduz cf3f404d31 Implement Binary Shader Compilation %!s(int64=4) %!d(string=hai) anos
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() %!s(int64=4) %!d(string=hai) anos
  Andy Maloney 4dda62f591 Fix spelling & grammar in comments, docs, and messages %!s(int64=5) %!d(string=hai) anos
  jfons af3f9a854e Minor fix on GLSL shader parser %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde c74d65cec8 GLSL: Change shader type specifier from [vertex] to #[vertex] %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 1bea8e1eac New lightmapper %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 03b13e0c69 Style: Add missing copyright headers %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky ae09b55a19 Exposed RenderingDevice to script API %!s(int64=5) %!d(string=hai) anos