Commit History

Autor SHA1 Mensaxe Data
  Robert Yevdokimov 6f0a0ba408 Fix collision reposition with `CSGShape3D` hai 6 meses
  Juan Pablo Arce dd7bbcc837 Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D` hai 1 ano
  smix8 0ed2cb0439 Make nodes handle their respective navigation source geometry hai 8 meses
  Hilderin 055b418e4d Fix Selection Game View hai 8 meses
  Thaddeus Crews 77eb92f8f3 Merge pull request #100826 from Lielay9/csg-spin-360 hai 8 meses
  Hei d310d9f975 Fix gaps in CSGPolygon3D spin mode at 360 degrees hai 8 meses
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` hai 1 ano
  Rémi Verschelde 32c634a381 Merge pull request #100526 from fire/vsk-csg-warnings-update hai 8 meses
  Hugo Locurcio 7a04d85ec3 Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh hai 1 ano
  K. S. Ernest (iFire) Lee 46b02f08c6 Update the warnings for CSGShape3D. hai 8 meses
  K. S. Ernest (iFire) Lee 441c440bf4 Push some warnings for CSG non manifold and other errors. hai 9 meses
  smix8 20c519d0fa Fix 3D CSG not reacting to child node order changes hai 9 meses
  Hei b4c6f9b3d9 Mend gaps in meshes caused by trigonometric funcs. hai 9 meses
  K. S. Ernest (iFire) Lee 6cf1d3c13e Print better manifold errors and avoid crash on non manifold csg input. hai 9 meses
  K. S. Ernest (iFire) Lee fda444bb01 Add csg boolean operators using elalish/manifold. %!s(int64=3) %!d(string=hai) anos
  Zi Ye a9e51c3aab Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility. hai 1 ano
  Rémi Verschelde b39df869c7 Merge pull request #93252 from smix8/csg_bake hai 1 ano
  jsjtxietian 5e4dafb0d9 Fix CSGShape3D's _mesh_changed thread unsafe call to update_gizmos hai 1 ano
  smix8 6455810db8 Add CSG options to bake to static mesh and collision shape hai 1 ano
  31 649c87b957 Make CSG shape dirty after changing Snap, update doc hai 1 ano
  kobewi 413c11357d Use Core/Scene stringnames consistently hai 1 ano
  Rémi Verschelde 4859f8090f Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D hai 1 ano
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` hai 1 ano
  kobewi 0e8f90f4c8 Update deferred calls to use Callables hai 1 ano
  Yaohua Xiong 0e344f0d0b Path3D notify transform change to CSGPolygon hai 1 ano
  Rémi Verschelde 94edf0f9a1 Merge pull request #80326 from MewPurPur/no-exp-with-zero hai 1 ano
  smix8 0cba21f2da Fix CSGShape debug_collision_shape crash hai 1 ano
  jsjtxietian 173e2c7f29 Hide CSGShape's debug_collision_shape when it is invisible hai 1 ano
  A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable %!s(int64=2) %!d(string=hai) anos
  pidogs f476b74ecf Make CSGShape follow curve's tilt in Path mode %!s(int64=2) %!d(string=hai) anos