Dario
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f714eaba0d
Do not store SPIR-V in memory unless pipeline statistics are used.
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пре 1 недеља |
Rémi Verschelde
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0449f4bce1
Merge pull request #114657 from DarioSamo/immutable-sampler-descriptor-fix
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пре 3 недеља |
Dario
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bce41d08fe
Always add Vulkan descriptor count for immutable samplers to descriptor pool.
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пре 3 недеља |
Rémi Verschelde
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bc6f6a6358
Merge pull request #113842 from blueskythlikesclouds/rd-depth-clear-on-first-use
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пре 3 недеља |
Rémi Verschelde
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7692a3d53b
Merge pull request #114313 from blueskythlikesclouds/handle-descriptor-fragmentation
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пре 4 недеља |
Skyth
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3ef93dc19f
Implement workaround for GPU driver crash on Adreno 5XX.
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пре 1 месец |
Skyth
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3b23931eae
Create new pools when they become fragmented on Vulkan.
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пре 1 месец |
Skyth
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83af078761
Clear depth stencil textures on first use if the RDD requires it.
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пре 1 месец |
mxtherfxcker
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8a23bec158
Update re-spirv to fix multiple regressions.
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пре 1 месец |
Thaddeus Crews
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666bcb2056
Merge pull request #111452 from DarioSamo/re-spirv
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пре 1 месец |
Dario
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cf00643565
Use re-spirv in the Vulkan driver to optimize shaders.
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пре 1 година |
Skyth
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ba556ebe03
Implement point size emulation in the forward shader for D3D12.
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пре 3 месеци |
Rémi Verschelde
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1cb4ada316
Merge pull request #112994 from dsnopek/openxr-meta-foveation-eye-tracked-on-meta
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пре 2 месеци |
David Snopek
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fce47ac456
OpenXR: Fix Vulkan validation errors and get `XR_META_foveation_eye_tracked` working on Meta Quest devices
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пре 2 месеци |
Skyth
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56db3aed47
Refactor rendering driver copy APIs to fix D3D12 issues.
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пре 3 месеци |
Thaddeus Crews
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2edc43df8e
Merge pull request #78598 from BastiaanOlij/resolve_depth_buffer_mobile
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пре 2 месеци |
dhoverb
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53e1ea184a
Implement XR_META_foveation_eye_tracked
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пре 2 месеци |
Bastiaan Olij
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21ffbecfa9
Resolve depth buffer in pass if supported by driver
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пре 3 месеци |
Stuart Carnie
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90c0e6acca
2D: Switch to VBOs for instance data
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пре 2 месеци |
Skyth
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613c9fb86f
Improve rendering driver fallback on Windows.
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пре 2 месеци |
Stuart Carnie
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230adb7511
Add Persistent Buffers
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пре 3 месеци |
Stuart Carnie
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a281e91c5a
Metal: Fix `texture_get_data` other linear formats
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пре 6 месеци |
Lukas Tenbrink
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1db0a60dc0
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
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пре 3 месеци |
Ben Rog-Wilhelm
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e5ab5acd95
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
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пре 4 месеци |
Dario
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e137c882c0
Disable smolv and change the shader hash when SPIR-V debug info is enabled.
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пре 5 месеци |
Dario
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b962b38e74
Check for Vulkan Memory Model support and make it a variant.
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пре 6 месеци |
Stuart Carnie
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5230f6c60c
Apple: Use image atomic operations on supported Apple hardware
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пре 7 месеци |
Dario
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46277836a6
Optimize Mobile renderer by using FP16 explicitly.
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пре 8 месеци |
Dario
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5a30a7e7cd
Add shader baker to project exporter.
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пре 1 година |
Dario
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ad22f65489
Rework semaphores for presentation to be created per swap chain image to fix validation error.
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пре 8 месеци |