Lukas Tenbrink
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1db0a60dc0
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
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3 месяцев назад |
kobewi
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015cc38912
Mark GDScript and shader warnings for translation
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7 месяцев назад |
Lukas Tenbrink
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e34f1f504c
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
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11 месяцев назад |
clayjohn
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2f83b400a8
Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
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1 год назад |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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3 лет назад |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 лет назад |
Yuri Roubinsky
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e0304f83e7
Add translation links to shader errors
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4 лет назад |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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4 лет назад |
Yuri Roubinsky
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fd9c92d4ab
Add a shader warning when the uniform buffer limit is exceeded
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4 лет назад |
Yuri Roubinsky
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5ba93619fa
Allow using empty statements in the shader, added formatting warning
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4 лет назад |
Lightning_A
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c63b18507d
Use range iterators for `Map`
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4 лет назад |
Yuri Roubinsky
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5100eed012
Added a shader warning about unused local variable
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4 лет назад |
Yuri Roubinsky
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084648bd18
Basic warning support implementation for the Godot Shading Language.
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5 лет назад |