Commit History

Auteur SHA1 Bericht Datum
  2750558108 f192430921 Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script 5 maanden geleden
  Ivan Shakhov 00dc19585b provide analyser corresponding to the GD0001 and GD0002, add ClassPartialModifierAnalyzerFix, and tests 2 jaren geleden
  Raul Santos fe280ef9ae C#: Various fixes to generic scripts 1 jaar geleden
  Raul Santos 7b348708e8 C#: Use SymbolEqualityComparer 2 jaren geleden
  Raul Santos 5815d1c8c8 Improve handling of generic C# types 2 jaren geleden
  Alex de la Mare 8ab3295e57 Add fine-grained disabling of SourceGenerators 3 jaren geleden
  Raul Santos f949e94991 C#: Encode GodotProjectDir as Base64 to prevent issues with special characters 2 jaren geleden
  Raul Santos a43e8285a7 C#: Avoid generic types in the script path attribute generator 3 jaren geleden
  Raul Santos b9e1ca1e86 C#: Add `global::` namespace to generated source 3 jaren geleden
  Raul Santos 687633e5bd Use `.generated` suffix for generated C# code 3 jaren geleden
  Ignacio Roldán Etcheverry 92503ae8db C#: Add source generator for properties and exports default values 3 jaren geleden
  Ignacio Roldán Etcheverry 88e367a406 C#/netcore: Add base desktop game export implementation 4 jaren geleden
  Ignacio Roldán Etcheverry 4d710bf659 C#: Add initial implementation of source generator for script members 4 jaren geleden
  Raul Santos c52f21335c Fix Godot.SourceGenerators for generic classes 4 jaren geleden
  Ignacio Etcheverry ee8e5146a4 C#: Fix ScriptPathAttribute generator with none or nested namespaces 4 jaren geleden
  Ignacio Etcheverry e2afe700f6 Add C# source generator for a new ScriptPath attribute 4 jaren geleden