Cronologia Commit

Autore SHA1 Messaggio Data
  Rémi Verschelde 1d9b073ef0 Merge pull request #112058 from Chaosus/vs_fix_param_ref 2 mesi fa
  Chaosus 808faa0ab0 Add `instance_index` option to parameters in visual shaders 2 mesi fa
  Chaosus 0a0a72b74a Fix ParameterRef connection through reroute in visual shaders 3 mesi fa
  Thaddeus Crews 3e1af9a12a Merge pull request #109021 from KoBeWi/visual_code 3 mesi fa
  A Thousand Ships bd65cfa876 Revert "Replace many uses of `is_class` with `derives_from`." 4 mesi fa
  Lukas Tenbrink 8ef4a43ada Replace many uses of `is_class` with `derives_from`. 4 mesi fa
  Thaddeus Crews ba0da90ba6 Merge pull request #108254 from KoBeWi/ENABLE_HINT_GROUP_PROPERTY_HINT 4 mesi fa
  kobewi 98a4b46b6a Add more PROPERTY_HINT_GROUP_ENABLE uses 7 mesi fa
  kobewi d61a337a70 Improve usage of String.split() vs get_slice() 2 anni fa
  Colin O'Rourke c4559c02de VisualShader Conversion fails with Embeds 5 mesi fa
  kobewi 31b5375a1c Don't save code property of VisualShader 6 mesi fa
  Qbieshay 657dc82fe4 Sort bent normal output at the bottom to prevent visual shader breakage 6 mesi fa
  Thaddeus Crews 2f39f4746d Merge pull request #107729 from Chaosus/vs_fix_missing_transform_preview 7 mesi fa
  kobewi 28a11ab551 Restore graph_offset property 7 mesi fa
  Chaosus 5a43220818 Add missing input transform to visual shader preview 7 mesi fa
  Hendrik Brucker 666d7c030b [VisualShader] Fix and improve editor state persistence 1 anno fa
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 7 mesi fa
  Apples d674c9e289 Add stencil support for spatial materials 2 anni fa
  Apples 7574a5dbb3 Add depth function for spatial materials 2 anni fa
  Capry 9828c365c3 Add support for bent normals for indirect lighting and specular occlusion 1 anno fa
  Yufeng Ying 2db0a44519 Remove vmap.h 10 mesi fa
  Yufeng Ying 31bfc41202 Replace VMap with HashMap in VisualShader. 1 anno fa
  dsmtE 4e68f277c6 add REGION_RECT 10 mesi fa
  Max Piepenbrink b28800e580 Include alpha in visual shader light function inputs 10 mesi fa
  A Thousand Ships 5113022dfe Clean up some uses of `String::substr` 11 mesi fa
  aaronp64 c4db6687f9 Generate global code for VisualShader nodes that connect to VaryingSetters 1 anno fa
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 anno fa
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. 1 anno fa
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 1 anno fa
  rune-scape d58b2e879f Get rid of easily removable uses of const_cast 1 anno fa