lawnjelly
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1c8ef479b4
FTI - Add `multimesh_instances_reset_physics_interpolation()`
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7 miesięcy temu |
Thaddeus Crews
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fb572aff53
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
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3 miesięcy temu |
lawnjelly
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02b444a988
FTI - Fix `MultiMesh` init and stable behaviour
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7 miesięcy temu |
Sch1nken
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a9ac00f8f7
Added multimesh physics interpolation for 2D transforms (MultiMeshInstance2D)
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7 miesięcy temu |
Lukas Tenbrink
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4cb8a0c77e
Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
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8 miesięcy temu |
David House
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e6daec9cf8
Added indirect drawing functionality to MultiMesh
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1 rok temu |
David House
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6e9d31f602
Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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1 rok temu |
rune-scape
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f04a9bb630
Avoid const_cast in mesh_storage.h
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1 rok temu |
Ricardo Buring
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1728f80e7c
Fixed Timestep Interpolation: MultiMesh
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1 rok temu |