Commit History

Author SHA1 Message Date
  clayjohn b2dfbd77ec properly orphan polygon index buffer after binding 5 years ago
  PouleyKetchoupp e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D 5 years ago
  clayjohn 1253a33423 Improve glBufferSubData usage where safe 5 years ago
  Rémi Verschelde 47389c3a16 Partial revert of #32657, undoing line shifting by 0.5 5 years ago
  Paul Trojahn bdaedb601c Fix draw_rect 5 years ago
  Braden Bodily 71d71d55b5 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' 6 years ago
  PouleyKetchoupp e852b3a271 Fixed vertex color initialization with default value in gles3 6 years ago
  clayjohn 518f0fb190 properly pass SCREEN_PIEXEL_SIZE to canvas light shader 6 years ago
  qarmin 4e5310cc60 Some code changed with Clang-Tidy 6 years ago
  qarmin 072e40368e Fix always true/false values 6 years ago
  Juan Linietsky 04847ef5f9 Added ability for multiple images to be imported as an atlas 6 years ago
  Rémi Verschelde b182e038e7 GLES3: Fix regression in particles buffer initialization 6 years ago
  marxin e7f22ebdcd Enable warnings=extra on clang and GCC testers. 6 years ago
  samHFIT fbaee40b1d Added default color to mesh render 6 years ago
  Juan Linietsky 34dd772054 Properly redraw if something animated is visible 6 years ago
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. 6 years ago
  Juan Linietsky be9b938398 Fix skeleton not being updated in shader, closes #25911 6 years ago
  Juan Linietsky 4af8009b9d Fix fog in GLES2 by using epic hack, closes #25410 6 years ago
  Juan Linietsky 953cd03ea6 Use transparent framebuffer only when set to transparent, closes #21827 6 years ago
  Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 6 years ago
  Juan Linietsky ca03d7e0d7 Ensure canvas copy texscreen will not crash if render target is configured without copy buffers. Closes #24749. 6 years ago
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 years ago
  Juan Linietsky a366d45856 -Implented 2D Mesh support for GLES2 6 years ago
  Juan Linietsky 455f297671 Properly reset canvas state after drawing, fixes #18860 6 years ago
  Juan Linietsky 40e4f5bef4 Proxies were being mishandled, leading to the now fixed #17651 6 years ago
  JFonS cbfb7bd613 Make 2D particles work OOTB (again) 6 years ago
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 7 years ago
  Superwaitsum e5041ad0f5 Add some limits on the Editor Settings 6 years ago
  Bastiaan Olij a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support 7 years ago
  Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable] 7 years ago