Nathan Franke
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41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related
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3 éve |
Yuri Roubinsky
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76f6c0849c
Make `compile` shader function to use struct instead long parameter list
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4 éve |
jmb462
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81efebb3a1
Fix bad popups offset in editor with single window off
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4 éve |
Yuri Roubinsky
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b12fea5b52
Add bitwise operators to `VisualShaderNodeIntOp`
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3 éve |
Lightning_A
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e078f970db
Rename `remove()` to `remove_at()` when removing by index
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4 éve |
Yuri Roubinsky
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eabf8f5edf
Added `reset_size` method to `Control` and `Window` classes
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3 éve |
Aaron Franke
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3c0fdcc8ac
Use "enum class" for input enums
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4 éve |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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4 éve |
Rémi Verschelde
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68664c0239
Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groups
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4 éve |
Yuri Sizov
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2e4d18c929
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
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4 éve |
Yuri Roubinsky
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80b563672b
Added `MeshEmitter` node for particles in visual shader
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4 éve |
Yuri Roubinsky
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dcdf59cd73
Added 2D boolean hint for particle emitters in visual shaders
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4 éve |
Rémi Verschelde
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eae34230c8
Merge pull request #54419 from Chaosus/vs_cut
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4 éve |
Clay John
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8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
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4 éve |
Yuri Roubinsky
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6e00b4e330
Refactored copy/paste of visual shaders, implement 'Cut' feature
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4 éve |
Hugo Locurcio
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ce97ddbcb1
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
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4 éve |
Yuri Roubinsky
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2d0aa5ebc4
Repair Fog mode in visual shaders
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4 éve |
Rémi Verschelde
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3b11e33a09
clang-format: Disable alignment of operands, too unreliable
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4 éve |
Yuri Roubinsky
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af08d497e2
Fix error spam at setting a CurveTexture in visual shaders
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4 éve |
Yuri Roubinsky
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e270644b20
Add a default input parameter field to CurveTexture (in visual shaders)
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4 éve |
Yuri Roubinsky
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c299c54023
Make port previews in visual shader visible in other shader modes
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4 éve |
Lightning_A
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c63b18507d
Use range iterators for `Map`
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4 éve |
Anilforextra
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cc51b045da
Construct values only when necessary.
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4 éve |
Yuri Roubinsky
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c6d5c98c71
Fix pressing `Add Node` button in visual shader editor
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4 éve |
Juan Linietsky
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d085b2d04d
Merge pull request #43838 from lupoDharkael/cancel-member
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4 éve |
reduz
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5cecdfa8af
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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4 éve |
reduz
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3682978aee
Replace BIND_VMETHOD by new GDVIRTUAL syntax
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4 éve |
Rémi Verschelde
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e1e01427cc
Merge pull request #50411 from Chaosus/vs_filter
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4 éve |
Yuri Roubinsky
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f653cc13b9
Added port type content filter on port dragging in visual shader
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4 éve |
Paulb23
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ac39022dbc
Fix visual shader keyword colour
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4 éve |