Commit történet

Szerző SHA1 Üzenet Dátum
  Nathan Franke 41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 3 éve
  Yuri Roubinsky 76f6c0849c Make `compile` shader function to use struct instead long parameter list 4 éve
  jmb462 81efebb3a1 Fix bad popups offset in editor with single window off 4 éve
  Yuri Roubinsky b12fea5b52 Add bitwise operators to `VisualShaderNodeIntOp` 3 éve
  Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 4 éve
  Yuri Roubinsky eabf8f5edf Added `reset_size` method to `Control` and `Window` classes 3 éve
  Aaron Franke 3c0fdcc8ac Use "enum class" for input enums 4 éve
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 4 éve
  Rémi Verschelde 68664c0239 Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groups 4 éve
  Yuri Sizov 2e4d18c929 Fix EditorInspectorPlugin virtual bindings and add parse_group callback 4 éve
  Yuri Roubinsky 80b563672b Added `MeshEmitter` node for particles in visual shader 4 éve
  Yuri Roubinsky dcdf59cd73 Added 2D boolean hint for particle emitters in visual shaders 4 éve
  Rémi Verschelde eae34230c8 Merge pull request #54419 from Chaosus/vs_cut 4 éve
  Clay John 8a10bb7d0d Use OpenGL 3.3 core profile instead of compatibility profile 4 éve
  Yuri Roubinsky 6e00b4e330 Refactored copy/paste of visual shaders, implement 'Cut' feature 4 éve
  Hugo Locurcio ce97ddbcb1 Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 4 éve
  Yuri Roubinsky 2d0aa5ebc4 Repair Fog mode in visual shaders 4 éve
  Rémi Verschelde 3b11e33a09 clang-format: Disable alignment of operands, too unreliable 4 éve
  Yuri Roubinsky af08d497e2 Fix error spam at setting a CurveTexture in visual shaders 4 éve
  Yuri Roubinsky e270644b20 Add a default input parameter field to CurveTexture (in visual shaders) 4 éve
  Yuri Roubinsky c299c54023 Make port previews in visual shader visible in other shader modes 4 éve
  Lightning_A c63b18507d Use range iterators for `Map` 4 éve
  Anilforextra cc51b045da Construct values only when necessary. 4 éve
  Yuri Roubinsky c6d5c98c71 Fix pressing `Add Node` button in visual shader editor 4 éve
  Juan Linietsky d085b2d04d Merge pull request #43838 from lupoDharkael/cancel-member 4 éve
  reduz 5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 4 éve
  reduz 3682978aee Replace BIND_VMETHOD by new GDVIRTUAL syntax 4 éve
  Rémi Verschelde e1e01427cc Merge pull request #50411 from Chaosus/vs_filter 4 éve
  Yuri Roubinsky f653cc13b9 Added port type content filter on port dragging in visual shader 4 éve
  Paulb23 ac39022dbc Fix visual shader keyword colour 4 éve