Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Aaron Franke 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 4 ay önce
  A Thousand Ships f11aff3841 Editor: Restructure editor code 4 ay önce
  Meowcat285 b16b3ea383 Fix buffer size calculations in lightmapper_rd.cpp to account for element sizes 4 ay önce
  Lukas Tenbrink 2b36c79f7b Use `Span<uint8_t>` in `RenderingDevice` allocation APIs to avoid intermediary arrays on calls. 4 ay önce
  passivestar 219035c5ea Fix LightmapGI shadow leaks 4 ay önce
  BlueCube3310 6434c3d2c4 LightmapGI: Search for shadowmask light index only after sorting the lights 4 ay önce
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 7 ay önce
  BlueCube3310 7ed64ebd9a Lightmapper: Expose the JNLM denoiser region size in the project settings 8 ay önce
  clayjohn 49a004fc13 Spread direct lighting calculation for LightmapGI over several submissions to avoid TDR on Windows devices 8 ay önce
  Hendrik Brucker 054340bb6b Add a supersampling option to LightmapGI 9 ay önce
  Hendrik Brucker 3cc5f6e346 Remove leftover print in lightmapper_rd.cpp 10 ay önce
  Hendrik Brucker a3525bc015 Add transparency support for LightmapGI 10 ay önce
  BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI 1 yıl önce
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 1 yıl önce
  Bad Sector 5bca028e2b Add lightmap bake cancelling 11 ay önce
  BlueCube3310 a89f4fa5a9 LightmapGI: Pack L1 SH coefficients for directional lightmaps 1 yıl önce
  Stuart Carnie a7a245de92 Metal: enable for betsy and lightmapper modules 1 yıl önce
  Rémi Verschelde e98aaf1caa Merge pull request #94477 from RedMser/typos-batch-1 1 yıl önce
  Rémi Verschelde 68d188d521 Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients 1 yıl önce
  Matias N. Goldberg 364f916f3f Add debug utilities for Vulkan 1 yıl önce
  clayjohn f4ccba7508 Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct 1 yıl önce
  clayjohn 1521e49c23 Antialias direct light samples in LightmapperRD 1 yıl önce
  RedMser f9258ff928 Fix typos 1 yıl önce
  BlueCube3310 60a255a0d0 Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 1 yıl önce
  BlueCube3310 14877d1f99 Lightmapper: Ensure the atlas is big enough to fit padded UV maps 1 yıl önce
  passivestar d06bce3002 Fix lightmapper seam blending 1 yıl önce
  landervr e7bd1b0673 Add denoiser range property for LightmapGI 1 yıl önce
  BlueCube3310 f1b758022a LightmapGI: Fix seam blending with directional lightmaps 1 yıl önce
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 yıl önce
  Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 1 yıl önce