Aaron Franke
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9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
|
4 ay önce |
A Thousand Ships
|
f11aff3841
Editor: Restructure editor code
|
4 ay önce |
Meowcat285
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b16b3ea383
Fix buffer size calculations in lightmapper_rd.cpp to account for element sizes
|
4 ay önce |
Lukas Tenbrink
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2b36c79f7b
Use `Span<uint8_t>` in `RenderingDevice` allocation APIs to avoid intermediary arrays on calls.
|
4 ay önce |
passivestar
|
219035c5ea
Fix LightmapGI shadow leaks
|
4 ay önce |
BlueCube3310
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6434c3d2c4
LightmapGI: Search for shadowmask light index only after sorting the lights
|
4 ay önce |
Yufeng Ying
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4f4031a675
Replace size() == 0 with is_empty().
|
7 ay önce |
BlueCube3310
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7ed64ebd9a
Lightmapper: Expose the JNLM denoiser region size in the project settings
|
8 ay önce |
clayjohn
|
49a004fc13
Spread direct lighting calculation for LightmapGI over several submissions to avoid TDR on Windows devices
|
8 ay önce |
Hendrik Brucker
|
054340bb6b
Add a supersampling option to LightmapGI
|
9 ay önce |
Hendrik Brucker
|
3cc5f6e346
Remove leftover print in lightmapper_rd.cpp
|
10 ay önce |
Hendrik Brucker
|
a3525bc015
Add transparency support for LightmapGI
|
10 ay önce |
BlueCube3310
|
189c8eb671
Implement shadowmasks for LightmapGI
|
1 yıl önce |
Dario
|
6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
|
1 yıl önce |
Bad Sector
|
5bca028e2b
Add lightmap bake cancelling
|
11 ay önce |
BlueCube3310
|
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
|
1 yıl önce |
Stuart Carnie
|
a7a245de92
Metal: enable for betsy and lightmapper modules
|
1 yıl önce |
Rémi Verschelde
|
e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
|
1 yıl önce |
Rémi Verschelde
|
68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
|
1 yıl önce |
Matias N. Goldberg
|
364f916f3f
Add debug utilities for Vulkan
|
1 yıl önce |
clayjohn
|
f4ccba7508
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
|
1 yıl önce |
clayjohn
|
1521e49c23
Antialias direct light samples in LightmapperRD
|
1 yıl önce |
RedMser
|
f9258ff928
Fix typos
|
1 yıl önce |
BlueCube3310
|
60a255a0d0
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
|
1 yıl önce |
BlueCube3310
|
14877d1f99
Lightmapper: Ensure the atlas is big enough to fit padded UV maps
|
1 yıl önce |
passivestar
|
d06bce3002
Fix lightmapper seam blending
|
1 yıl önce |
landervr
|
e7bd1b0673
Add denoiser range property for LightmapGI
|
1 yıl önce |
BlueCube3310
|
f1b758022a
LightmapGI: Fix seam blending with directional lightmaps
|
1 yıl önce |
A Thousand Ships
|
79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
|
1 yıl önce |
Dario
|
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
1 yıl önce |