Ignacio Etcheverry
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4b8568006d
External editor improvements and fixes
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8 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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8 years ago |
Rémi Verschelde
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debeee56f7
Fix typos in source code using codespell
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8 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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8 years ago |
Rémi Verschelde
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e1c1d7d1d7
Add a bunch of missing Godot headers in own files
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8 years ago |
Juan Linietsky
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de0045cf1b
-renamed globals.h to global_config.cpp (this seems to have caused a few modified files)
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8 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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8 years ago |
Hein-Pieter van Braam
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0f687f0ccb
Remove use of _SCS from ADD_METHOD
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8 years ago |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
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8 years ago |
Juan Linietsky
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bc26f90581
Type renames:
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8 years ago |
Juan Linietsky
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0f7af4ea51
-Changed most project settings in the engine, so they have major and minor categories.
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8 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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8 years ago |
Juan Linietsky
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828e1c092f
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
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9 years ago |
Juan Linietsky
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23ababdcd5
Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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9 years ago |
ISylvox
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4aab004674
Should Fix Compiling Export Templates
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9 years ago |
Juan Linietsky
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24bd472a4a
Removed script_variables/ prefix to VS properties, made them easier to access from GD and Expression nodes
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9 years ago |
Juan Linietsky
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9167cd45bb
Added expression nodes to visual script, please test.
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9 years ago |
Juan Linietsky
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5028d7510d
Connection hints when connecting to empty space.
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9 years ago |
Juan Linietsky
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fc70824f7c
More improvements to visual script..
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9 years ago |
Juan Linietsky
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5567350e1b
-Reworked constant nodes better
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9 years ago |
Juan Linietsky
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fb4d6d1db0
More visual script improvements
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9 years ago |
Juan Linietsky
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748836e0b3
Several all around fixes to visual scripting (in the process of creating demos)
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9 years ago |
Juan Linietsky
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9c6175db11
More visual script work
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9 years ago |
Juan Linietsky
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ad8f208bdb
Proper function/property selection in visual script editing for property.
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9 years ago |
Juan Linietsky
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1add52b55e
Brand new networked multiplayer
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9 years ago |
vkbsb
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91ba00b416
VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)
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9 years ago |
Juan Linietsky
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9865650b43
Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
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9 years ago |
Juan Linietsky
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cfbdeeffec
Added ability to create custom nodes from script.
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9 years ago |
Juan Linietsky
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0b8f0670c5
Automatically turn on process callbacks if relevant callbacks in node exists
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9 years ago |
Juan Linietsky
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b77200728e
-Added yield nodes to visual script
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9 years ago |