Histórico de commits

Autor SHA1 Mensagem Data
  Juan Linietsky 34dd772054 Properly redraw if something animated is visible 6 anos atrás
  Juan Linietsky 8a9119ad7f Fix non initialized variable. 6 anos atrás
  marxin e5f665c718 Fix -Wsign-compare warnings. 6 anos atrás
  Juan Linietsky a32b26dfa2 Several fixes to make GLES2 on HTML5 work much better. 6 anos atrás
  Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 6 anos atrás
  Juan Linietsky aab8f443f9 -Support DEPTH_TEXTURE in GLES2, fixes #25106 6 anos atrás
  Juan Linietsky 5784caae73 Make alpha 1.0 when using texscreen, fixes #25850 6 anos atrás
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. 6 anos atrás
  Rémi Verschelde 5aff990354 Fix infinite recursion in GLES2 _copy_texscreen 6 anos atrás
  Juan Linietsky 9430e68cf3 Support SCREEN_TEXTURE in GLES2, fixes #25405 6 anos atrás
  Juan Linietsky 0d0d074c4d Use UVs with the nvidia rendering hack, fixes #24563 6 anos atrás
  Juan Linietsky 8fd6a02d3e Missing canvas end left mask turned on, fixes #25666 6 anos atrás
  Juan Linietsky 953cd03ea6 Use transparent framebuffer only when set to transparent, closes #21827 6 anos atrás
  Juan Linietsky 7fa41f17a6 Makes screen texture work in GLES2 (2D for now), fixes #23604 6 anos atrás
  Juan Linietsky 682fdf0f74 Use 16 bit indices on phones that dont support 32, fixes #19797 6 anos atrás
  Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 6 anos atrás
  Juan Linietsky ffcb5cd18c Ensure texture hints are obeyed, fixes #24875 6 anos atrás
  Rémi Verschelde 72f501de13 GLES2: Fix typo in project setting 6 anos atrás
  Juan Linietsky ee3eadf345 Implement black margins in GLES2, which was missing, fixes #24556 6 anos atrás
  Rémi Verschelde 02ffc59270 GLES2: Make Nvidia flicker workaround opt-in 6 anos atrás
  Juan Linietsky b3dc02b5df Was not properly re-setting light uniforms, fixes #24976 6 anos atrás
  Juan Linietsky 6d8083ea65 Do not use the workaround for desktop nvidia on mobile and html5. 6 anos atrás
  Daeil Kim ecf520b70e Change blend equation for canvasitems 6 anos atrás
  Marcin Zawiejski 4e73274837 Fix negative size rectangle drawing 6 anos atrás
  Rémi Verschelde c7c87a0624 Merge pull request #24687 from DavidSichma/draw-rect-rot 6 anos atrás
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 anos atrás
  David Sichma 9ba6849cf4 fix draw_rect rotation 6 anos atrás
  Daeil Kim 8c99b6fb2f Change unshaded logic to match with GLES3 6 anos atrás
  Juan Linietsky a366d45856 -Implented 2D Mesh support for GLES2 6 anos atrás
  Juan Linietsky f3cb236f9d Remove usage of VAO, which does not work in GLES2 6 anos atrás