reduz
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0d4abf2aa3
fixed a horrible bug on Windows AMD, scenes saved until now in this branch
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8 years ago |
Juan Linietsky
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f9603d8236
can bake for omni and spotlight
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8 years ago |
Juan Linietsky
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37f558cd7b
Some BRDF fixes
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8 years ago |
reduz
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72b844c349
Godot works on Windows again..
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8 years ago |
Juan Linietsky
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a47c78aed1
Screen space reflection effect
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9 years ago |
Juan Linietsky
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7cf8d75cf8
WIP immediates and proper buffers swapping
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9 years ago |
Juan Linietsky
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9d635f0629
Migrated from GLES to GLAD, fixes many issues.
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9 years ago |
Juan Linietsky
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943d27f46d
Instancing is working! (hooray)
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9 years ago |
Juan Linietsky
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70d095d8f2
Skeletons are working now.
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9 years ago |
Juan Linietsky
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c39d2b3f42
working reflection probes!!
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9 years ago |
Juan Linietsky
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a7078a4be9
Done with lights and shadows (wonder if i'm missing something..)
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9 years ago |
Juan Linietsky
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d6567010bf
-Many many fixes
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9 years ago |
Juan Linietsky
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4428115916
Everything returning to normal in 3D, still a long way to go
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9 years ago |
Juan Linietsky
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1527cf8c0d
2D Shaders are working again using the new syntax, though all is buggy in general
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9 years ago |
Juan Linietsky
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cf5778e51a
-Added ViewportContainer, this is the only way to make viewports show up in GUI now
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9 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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9 years ago |