thomas.herzog
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dddfe9a2df
implemented texture_get_data() for TextureLayered
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6 years ago |
Bastiaan Olij
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f3dd3c0830
Adding option to re-orient our sky
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6 years ago |
Rémi Verschelde
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4226d56ca9
Style: Enable clang-format on GLSL shaders
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7 years ago |
Rémi Verschelde
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1b6d75a599
Style: Fix code formatting in GLES3 shaders
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7 years ago |
Rémi Verschelde
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9f479f096c
Fix typos in code and docs with codespell
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7 years ago |
Leon Krause
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cbc194dde6
Fix copy shader in GLSL ES 3.0
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7 years ago |
Bastiaan Olij
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179f483782
Fix issues when rendering panoramic sky in stereoscopic
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8 years ago |
Juan Linietsky
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772485cdb3
Several changes to better run in mobile.
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8 years ago |
Juan Linietsky
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3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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8 years ago |
Juan Linietsky
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0cac32910a
-Restored support for Canvas BG mode on Environment
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8 years ago |
Juan Linietsky
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612ab8fcdb
-Restored multithread capability to VisualServer
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8 years ago |
Juan Linietsky
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0fb99306ff
-working SCREEN_TEXTURE, SCREEN_UV shader variables
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8 years ago |
Juan Linietsky
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5567e898d1
Several fixes related to PBR and Environment
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8 years ago |
Juan Linietsky
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bf6380ee70
Removed skybox support, added panorama support. Skybox support may come back eventually, but hope not.
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8 years ago |
Juan Linietsky
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a47c78aed1
Screen space reflection effect
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9 years ago |
Juan Linietsky
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d6567010bf
-Many many fixes
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9 years ago |
Juan Linietsky
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cb34b70df1
More scene work, can display a skybox
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9 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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9 years ago |