Rémi Verschelde
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dd06f6ee70
Fix style issues and signature mismatch
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7 年之前 |
Juan Linietsky
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af8d941c55
Added luminance capping to avoid glitches on small dots. closes #17996
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7 年之前 |
Rémi Verschelde
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4226d56ca9
Style: Enable clang-format on GLSL shaders
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7 年之前 |
Rémi Verschelde
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1b6d75a599
Style: Fix code formatting in GLES3 shaders
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7 年之前 |
volzhs
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1c806abdaa
Fix shader compile error on Android
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7 年之前 |
Juan Linietsky
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c023a132d0
Fixed orthogonal projection in all effects and post processes
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8 年之前 |
Juan Linietsky
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772485cdb3
Several changes to better run in mobile.
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8 年之前 |
Poommetee Ketson
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2fd204c35e
Refactor 'treshold' to 'threshold'
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8 年之前 |
Juan Linietsky
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3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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8 年之前 |
Juan Linietsky
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22a90e8f2a
DOF blur, near and far fields..
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9 年之前 |
Juan Linietsky
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18ebd22000
Multi stage glow with light bleeding from HDR
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9 年之前 |
Juan Linietsky
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a299c3ebf1
Support for SSAO
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9 年之前 |
Juan Linietsky
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1652f876fd
Add missing glsl file and remove generated .h files
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9 年之前 |