Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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%!s(int64=6) %!d(string=hai) anos |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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Rémi Verschelde
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912131fe03
Merge pull request #20101 from panzergame/shape_margin
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Tristan Porteries
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e5bfa98d0f
Expose bullet shape margin to UI.
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muiroc
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0a36e974da
added cylinder shape support
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Marc Gilleron
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a66e1af168
Make heightmap shape usable from PhysicsServer
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Andrea Catania
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ffc3ef8677
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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%!s(int64=7) %!d(string=hai) anos |
Paolo Perkovic
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08d4bfacaf
Fix inconsistencies and typos in argument names
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AndreaCatania
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50c99370d2
Fixed Bullet collision shapes scale
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Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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Rémi Verschelde
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f8b58784bc
Merge pull request #13257 from AndreaCatania/master
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Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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%!s(int64=7) %!d(string=hai) anos |
AndreaCatania
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f4b96cc0a9
Fixed kinematic movement stuck, Changed how shape scale works, Optimized
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%!s(int64=7) %!d(string=hai) anos |
AndreaCatania
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fb4871c919
Bullet physics engine implementation
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%!s(int64=8) %!d(string=hai) anos |