Commit History

Autor SHA1 Mensaxe Data
  Hein-Pieter van Braam a83e77fded Explicitly use floating point numbers in the our shaders %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. %!s(int64=7) %!d(string=hai) anos
  Hugo Locurcio 34dba2f3cc Tweak the Hue Variation property hint to allow finer adjustments %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 4e5ef43dbb ParticlesMaterial: Simplify PARAM_SCALE texture validation %!s(int64=7) %!d(string=hai) anos
  Kanabenki f221bbb387 Fix angular velocity property range in editor for ParticlesMaterial %!s(int64=7) %!d(string=hai) anos
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 14494dddd0 Fixes to CPU particles for performance and avoiding NaNs. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 7b081a7fc8 Fix warnings about unhandled enum value in switch [-Wswitch] %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 13c3b9e59b Particles: Reset default velocity to 0, allow negative values %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde ab0d4fd762 Style: Format generated shader code in ParticlesMaterial %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file %!s(int64=7) %!d(string=hai) anos