Juan Linietsky
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32fa136cc7
Ability to keep images in ImageTexture cached while using editor, fixes #25243
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il y a 6 ans |
Rémi Verschelde
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3b2e854f4b
Merge pull request #25322 from godotengine/revert-25319-fix_contact_shadow_502
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il y a 6 ans |
Bastiaan Olij
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fe72e69c79
Revert "Fix GLES3 error 502 on iOS"
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il y a 6 ans |
Juan Linietsky
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a1157e8c5f
Add "Apple" to the list of GPU vendors where depth prepass is disabled.
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il y a 6 ans |
Juan Linietsky
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677d4400de
Ensure contact shadows are only used when lights use them.
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il y a 6 ans |
Juan Linietsky
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1d50a6edb4
Merge pull request #25319 from BastiaanOlij/fix_contact_shadow_502
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il y a 6 ans |
Bastiaan Olij
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da7f9e1ed1
Fix GLES3 error 502 on iOS
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il y a 6 ans |
Rémi Verschelde
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c298b5267a
Merge pull request #25306 from DualMatrix/no_showup
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il y a 6 ans |
Juan Linietsky
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6504b88547
Ensure get script method list also checks base classes, fixes #23384
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il y a 6 ans |
Juan Linietsky
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5b5db08a51
Fix depth prepass in GLES2, closes #23321
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il y a 6 ans |
Juan Linietsky
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c743da100d
Avoid crashing in #23302
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il y a 6 ans |
DualMatrix
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f119e0b156
Fixed function names of built-in scripts not showing up in debugger
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il y a 6 ans |
marxin
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3e4dab5386
Use placement new in visual_server_scene.cpp (#24417).
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il y a 6 ans |
marxin
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32713e60ab
Use placement new in texture_loader_pvr.cpp (#24417).
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il y a 6 ans |
Rémi Verschelde
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00ec3e9d2a
Merge pull request #25308 from supagu/theme-fix
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il y a 6 ans |
Rémi Verschelde
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a7525b5c13
Merge pull request #25302 from eska014/html5-startupfs
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il y a 6 ans |
Fabian
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01170c911c
Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e
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il y a 6 ans |
Leon Krause
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12bdb46706
Add renderer selection to New Project dialog
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il y a 6 ans |
Ignacio Etcheverry
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6de04cf04c
Improve custom thread numbering for POSIX
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il y a 6 ans |
Rémi Verschelde
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6ad4f16b1d
Merge pull request #25298 from groud/fix_separation_update
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il y a 6 ans |
Rémi Verschelde
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6e65c73f71
Merge pull request #25294 from groud/fix_2D_selection
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il y a 6 ans |
groud
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cb37de33ad
Adds color to the audio buses buttons
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il y a 6 ans |
Juan Linietsky
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b32298a660
Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes #22962.
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il y a 6 ans |
groud
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a1f955a1d3
Updates containers minimum size when some constants are modified
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il y a 6 ans |
Juan Linietsky
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a280bd0c85
Removed dangerous and useless function, closes #22884
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il y a 6 ans |
Juan Linietsky
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fb7c526ec4
Fix crash with cube shadows in gles2, closes #22635
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il y a 6 ans |
Juan Linietsky
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cce679584b
Merge pull request #25295 from godotengine/revert-25242-fix_ios_issues
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il y a 6 ans |
Juan Linietsky
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42764ed252
Revert "Fix errors on iOS"
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il y a 6 ans |
Juan Linietsky
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7fa41f17a6
Makes screen texture work in GLES2 (2D for now), fixes #23604
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il y a 6 ans |
groud
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8676370aa5
Fixes Node2D selection not adapting to editor zoom level
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il y a 6 ans |