Commit History

Autor SHA1 Mensaxe Data
  kobewi 8be27dc59e Replace Array return types with TypedArray %!s(int64=3) %!d(string=hai) anos
  kobewi ece3df3938 Add per-scene UndoRedo %!s(int64=3) %!d(string=hai) anos
  Juan Linietsky d4433ae6d3 Remove Signal connect binds %!s(int64=3) %!d(string=hai) anos
  Haoyu Qiu 61bc7d6576 Fix heap-use-after-free when closing a scene with its builtin script open %!s(int64=3) %!d(string=hai) anos
  reduz 45af29da80 Add a new HashSet template %!s(int64=3) %!d(string=hai) anos
  reduz 746dddc067 Replace most uses of Map by HashMap %!s(int64=3) %!d(string=hai) anos
  reduz 8b7c7f5a75 Add a new HashMap implementation %!s(int64=3) %!d(string=hai) anos
  Hugo Locurcio 180e5d3028 Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` %!s(int64=3) %!d(string=hai) anos
  bruvzg f851c4aa33 Fix some issues found by cppcheck. %!s(int64=3) %!d(string=hai) anos
  Hendrik Brucker 314430b868 Cleanup EditorNode and EditorData %!s(int64=3) %!d(string=hai) anos
  Aaron Franke 918b09cabc Initialize bools in the headers in editor %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde b8b4580448 Style: Cleanup single-line blocks, semicolons, dead code %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 11572c6e30 Editor: Cleanup some includes dependencies %!s(int64=3) %!d(string=hai) anos
  Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 0154ce2c8d Merge pull request #43015 from Xrayez/refactor-auto-instaprop %!s(int64=3) %!d(string=hai) anos
  Jason Knight 81b6da9d3d Use ScriptServer::get_global_class_base instead of script_class_get_base in script_class_is_parent. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=4) %!d(string=hai) anos
  Andrii Doroshenko (Xrayez) 7a8b11ee14 Refactor auto-instantiation of `Object` properties in editor %!s(int64=5) %!d(string=hai) anos
  Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty() %!s(int64=4) %!d(string=hai) anos
  Yuri Sizov 98ad5cd3db Fix a crash in editor's script parent class check %!s(int64=4) %!d(string=hai) anos
  Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index %!s(int64=4) %!d(string=hai) anos
  Lightning_A c63b18507d Use range iterators for `Map` %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 570cdc128f Rename Node's `filename` property to `scene_file_path` for clarity %!s(int64=4) %!d(string=hai) anos
  kobewi 1a60509699 Close built-in script from any scene %!s(int64=4) %!d(string=hai) anos
  Gilles Roudière 4bd7700e89 Implement properties arrays in the Inspector. %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde ac3322b0af Use const references where possible for List range iterators %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations %!s(int64=4) %!d(string=hai) anos
  reduz 6631f66c2a Optimize StringName usage %!s(int64=4) %!d(string=hai) anos
  Lightning_A e28fd07b2b Rename `instance()`->`instantiate()` when it's a verb %!s(int64=4) %!d(string=hai) anos
  Pedro J. Estébanez 04688b92ff Rename Reference to RefCounted %!s(int64=4) %!d(string=hai) anos