Commit History

Autor SHA1 Mensaxe Data
  Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()` %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde fe52458154 Update copyright statements to 2022 %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky 19afaa0203 Fixed a bunch of connection errors in TextureEditorPlugin %!s(int64=4) %!d(string=hai) anos
  reduz 1aa2823fa3 Removed _change_notify %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=5) %!d(string=hai) anos
  reduz 84d734da0e Refactored 2D shader and lighting system %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 3f335ce3d4 Texture refactor %!s(int64=6) %!d(string=hai) anos
  Gilles Roudière b5251eb00f Don't compile editor-only function when tools=no %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=6) %!d(string=hai) anos
  clayjohn 2b8b1d7c46 added MultiMeshInstance2D node for using MultiMesh in 2D %!s(int64=6) %!d(string=hai) anos