Bastiaan Olij
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2cd84be64d
Extracting render buffers and changing it to a more generic solution
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3 anos atrás |
clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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3 anos atrás |
Micky
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59e11934d8
Rename `str2var` to `str_to_var` and similar
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3 anos atrás |
Max Hilbrunner
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019d6584ee
Merge pull request #64167 from clayjohn/screen-texture-hint
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3 anos atrás |
clayjohn
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028ef2edc8
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
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3 anos atrás |
Hugo Locurcio
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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3 anos atrás |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 anos atrás |
Rémi Verschelde
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2bf8c4a6d0
Merge pull request #63527 from BastiaanOlij/rework_environment
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3 anos atrás |
Bastiaan Olij
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f579125eeb
Restructure environment in render implementation
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3 anos atrás |
Hugo Locurcio
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4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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3 anos atrás |
clayjohn
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7e7c6995e3
Use full size mipmaps for reflections when in high-quality mode
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3 anos atrás |
Yuri Rubinsky
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886c2d9681
Implement shader uniform groups/subgroups
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3 anos atrás |
Bastiaan Olij
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bad5c659a4
Move Sky(RD) into environment
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3 anos atrás |