Histórico de commits

Autor SHA1 Mensagem Data
  Bastiaan Olij 2cd84be64d Extracting render buffers and changing it to a more generic solution 3 anos atrás
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar 3 anos atrás
  Max Hilbrunner 019d6584ee Merge pull request #64167 from clayjohn/screen-texture-hint 3 anos atrás
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 3 anos atrás
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 anos atrás
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 anos atrás
  Rémi Verschelde 2bf8c4a6d0 Merge pull request #63527 from BastiaanOlij/rework_environment 3 anos atrás
  Bastiaan Olij f579125eeb Restructure environment in render implementation 3 anos atrás
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit 3 anos atrás
  clayjohn 7e7c6995e3 Use full size mipmaps for reflections when in high-quality mode 3 anos atrás
  Yuri Rubinsky 886c2d9681 Implement shader uniform groups/subgroups 3 anos atrás
  Bastiaan Olij bad5c659a4 Move Sky(RD) into environment 3 anos atrás