Yuri Roubinsky
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538cff1351
Fix default input port hints for some modes in visual shader
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Yuri Roubinsky
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93bb34cfb4
Prevent crash when passing empty array to MeshEmitter
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3 years ago |
Yuri Roubinsky
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0270144644
Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs
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3 years ago |
Yuri Roubinsky
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d0fbc467a6
Fix editor crash due incorrect setup of default texture in visual shader
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3 years ago |
Yuri Roubinsky
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826e781bfa
Fix default_texture_param in shader pipeline to support uniform arrays
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3 years ago |
Yuri Roubinsky
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80b563672b
Added `MeshEmitter` node for particles in visual shader
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3 years ago |
Yuri Roubinsky
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dcdf59cd73
Added 2D boolean hint for particle emitters in visual shaders
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3 years ago |
Yuri Roubinsky
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c299c54023
Make port previews in visual shader visible in other shader modes
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3 years ago |
Yuri Roubinsky
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e537a1f10e
Added missed limiters for Visual Shader node enums
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4 years ago |
Hugo Locurcio
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abc38b8d66
Use C++11 raw literals for shader code to improve readability
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4 years ago |
Yuri Roubinsky
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f632e36ae5
Continuation of work on visual particles system
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5 years ago |