Commit History

Author SHA1 Message Date
  Yuri Roubinsky 538cff1351 Fix default input port hints for some modes in visual shader 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Yuri Roubinsky 93bb34cfb4 Prevent crash when passing empty array to MeshEmitter 3 years ago
  Yuri Roubinsky 0270144644 Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs 3 years ago
  Yuri Roubinsky d0fbc467a6 Fix editor crash due incorrect setup of default texture in visual shader 3 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 3 years ago
  Yuri Roubinsky 80b563672b Added `MeshEmitter` node for particles in visual shader 3 years ago
  Yuri Roubinsky dcdf59cd73 Added 2D boolean hint for particle emitters in visual shaders 3 years ago
  Yuri Roubinsky c299c54023 Make port previews in visual shader visible in other shader modes 3 years ago
  Yuri Roubinsky e537a1f10e Added missed limiters for Visual Shader node enums 4 years ago
  Hugo Locurcio abc38b8d66 Use C++11 raw literals for shader code to improve readability 4 years ago
  Yuri Roubinsky f632e36ae5 Continuation of work on visual particles system 5 years ago