Историја ревизија

Аутор SHA1 Порука Датум
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case пре 8 година
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) пре 8 година
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. пре 8 година
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). пре 8 година
  Andreas Haas 8361b1ce07 Add ability to use custom script templates. пре 8 година
  Andreas Haas 015d36d18b GDScript: Use "is" keyword for type checking. пре 8 година
  Karroffel 67886bab1e fixed a bug where saving a GDScript file crashed the editor пре 8 година
  Karroffel 885239fb09 re-added MultiScript пре 8 година
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line пре 8 година
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell пре 8 година
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) пре 8 година
  Saracen 5e938f0001 Inf and NaN support added to GDScript. пре 8 година
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) пре 8 година
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD пре 8 година
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' пре 8 година
  Juan Linietsky 4261880c94 Merge pull request #6845 from karroffel/master пре 8 година
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code пре 8 година
  Juan Linietsky d9d77291bc rename String.extension() -> String.get_extension() / String.basename() -> String.get_basename() пре 8 година
  Juan Linietsky 6dd7d2c1f7 Implicit inheritance now defaults to Resource, will error for node scripts if extends not used. пре 8 година
  Karroffel e781a7e07e pattern matcher: Implemented backend пре 9 година
  Juan Linietsky 80b733a33a uses the global thread to protect the instacnes map in GDScript, closes #4615 пре 8 година
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector пре 8 година
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. пре 8 година
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. пре 8 година
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! пре 8 година
  Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# пре 9 година
  Juan Linietsky 9c6175db11 More visual script work пре 9 година
  Juan Linietsky ad8f208bdb Proper function/property selection in visual script editing for property. пре 9 година
  Juan Linietsky 1add52b55e Brand new networked multiplayer пре 9 година
  Rémi Verschelde 5d9967ef00 Merge pull request #6055 from eska014/native-bind-rettype пре 9 година