Commit History

Autor SHA1 Mensaxe Data
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=8) %!d(string=hai) anos
  Poommetee Ketson c7c65ca6ba Clang-formatting *.cpp and *.h (some files excluded) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. %!s(int64=8) %!d(string=hai) anos
  Chris Serino bdffd2ecd0 Fix input event related android build issues %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky efaeebab4d Several fixes to Android exporter and port. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky b5a06cecff Export template management dialog. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky b7d69c2444 Added a BACK notification besides QUIT, so they go in separate channels. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky bc26f90581 Type renames: %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 547a57777b renamed joystick to joypad everywhere around source code! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  volzhs 9a20068ab7 Add alert window on Android %!s(int64=9) %!d(string=hai) anos
  Mario Schlack beaa56bff2 Minor code formatting in platform/android %!s(int64=9) %!d(string=hai) anos
  Mario Schlack 0717893772 Implement get_screen_dpi() on Android %!s(int64=9) %!d(string=hai) anos
  Jamil Halabi 370ae3512d Added gyroscope support to Godot and Android %!s(int64=9) %!d(string=hai) anos
  volzhs b09dbaa78e Fix crash when null value through jni on android %!s(int64=9) %!d(string=hai) anos
  volzhs aac0af043c Fix wrong return bool, string, string array data through jni %!s(int64=9) %!d(string=hai) anos
  volzhs 456b7733fc Fix string array parameter check with jni %!s(int64=9) %!d(string=hai) anos
  fluffrabbit 4877b714b3 Add magnetometer sensor support for Android %!s(int64=9) %!d(string=hai) anos
  hondres e7c920fdba support gamepad remapping on android %!s(int64=9) %!d(string=hai) anos
  volzhs fb2bf78591 Add ability to set "keep screen on" for android %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 40ba22631b Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot %!s(int64=9) %!d(string=hai) anos