Commit History

Autor SHA1 Mensaxe Data
  reduz d3b49c416a Refactor GLSL shader compilation %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky fdfddbdc3c Fix LIGHT compilation for canvas shader %!s(int64=4) %!d(string=hai) anos
  Hendrik Brucker ec6fc059b7 fix inconsistent normal map shader variable naming %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal b4a190e0bc Consistently use normal_map %!s(int64=4) %!d(string=hai) anos
  reduz 2787ad65be RenderingServer reorganization %!s(int64=4) %!d(string=hai) anos