Juan Linietsky
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63033aa646
Merge branch 'master' of https://github.com/okamstudio/godot
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пре 10 година |
Juan Linietsky
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ab22203791
misc cleanup
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пре 10 година |
Juan Linietsky
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b217e1417a
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
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пре 10 година |
Zher Huei Lee
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7f001a2c76
nested clipping of canvas items now works
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пре 10 година |
Juan Linietsky
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83d9a692be
Ability to visually debug geometry visually:
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пре 10 година |
firefly2442
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afbb6c064c
ran cppcheck, found unused variables
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пре 10 година |
steve
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b0e5031f1f
ios now displays splash screen between launch image and main scene, instead of a black screen
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пре 10 година |
Juan Linietsky
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b0aa49accb
merged some stuff for okam
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пре 10 година |
Juan Linietsky
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52308aba68
ability to change shadow color in light2d
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пре 10 година |
Juan Linietsky
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9e479065f5
new space shooter demo
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пре 10 година |
Juan Linietsky
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b524b40fdc
-fixed many memory initialization issues
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пре 10 година |
ehriche
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897a1aade5
optional formal changes
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пре 10 година |
Juan Linietsky
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5c6b31c024
-fixed broken lighting in release version of godot for isometric light demo, fixes #1697
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пре 10 година |
Juan Linietsky
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ec00cd5c41
-Resolved light clipping issue due to wrong global rect cache, fixes #1722
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пре 10 година |
Juan Linietsky
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59154cccf9
-Changed Godot exit to be clean.
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пре 10 година |
Juan Linietsky
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4661a6e126
-try to avoid errors when path using ".." is present in script include, fixes #1703
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пре 10 година |
Juan Linietsky
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3e20391bf6
-Changed bootsplash option to use a file, fixes #1539
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пре 10 година |
Juan Linietsky
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9fa1698c74
Changes to Light
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пре 10 година |
Juan Linietsky
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7fc4059b13
read depth fixes
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пре 10 година |
Juan Linietsky
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acc6f3b285
signed distance field font support
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пре 10 година |
Juan Linietsky
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53e1694e1e
New option to send canvas to render buffer
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пре 10 година |
Juan Linietsky
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650e13f3cd
back buffer copy node, to improve on texscreen()
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пре 10 година |
Juan Linietsky
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a6f96f46b7
small optimizations to isometric light demo
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пре 10 година |
Juan Linietsky
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09489e3a78
lot of work on 2D lighting and isometric maps
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пре 10 година |
Juan Linietsky
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a1f715a4da
support for 2D shadow casters
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пре 10 година |
romulox_x
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2ac767b1f5
changed viewport clearing to use the alpha value of the clear color, and made the transparent bg option of viewport force a clear color of 0,0,0,0
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пре 10 година |
Juan Linietsky
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1d7337ba10
Merge pull request #1369 from not-surt/tile_rotation
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пре 10 година |
romulox_x
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f4312a5076
added option to disable automatic clearing of viewport render buffer
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пре 10 година |
Juan Linietsky
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5ef3f7392f
support for light and normal mapping in 2D
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пре 10 година |
reduz
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2bea642583
-Some more work on 2D Lights (NOT FUNCTIONAL YET!)
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пре 10 година |