Commit History

Author SHA1 Message Date
  Bastiaan Olij d22163c657 Scale color output in the mobile renderer to provide HDR support 4 years ago
  reduz 700f9d916d More fixes to mobile renderer 4 years ago
  Yuri Roubinsky fa96c98bdf Fix shader crash when using local var with the same name as varying 4 years ago
  Rémi Verschelde ff0b5f8fa1 Merge pull request #50809 from akien-mga/iterators-const-references 4 years ago
  Rémi Verschelde ac3322b0af Use const references where possible for List range iterators 4 years ago
  luz paz 3564c16cb8 Fix various typos with codespell 4 years ago
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations 4 years ago
  Hugo Locurcio 9fc2849a57 Add error marking to the shader error console output 4 years ago
  Yuri Roubinsky 4daca0b580 Removes deleted OrenNayar mode from shaders and materials 4 years ago
  reduz 0d2e02945b Implement shader caching 4 years ago
  Yuri Roubinsky 5874b7a29c Allow shader arrays to be passed as parameters and return value 4 years ago
  Yuri Roubinsky 6135744786 Implements length() shader function for arrays in structs 4 years ago
  reduz d3b49c416a Refactor GLSL shader compilation 4 years ago
  reduz 64140eaf42 Reorganize Project Settings 4 years ago
  Yuri Roubinsky dd0874e717 Allow passing varying from fragment to light shader function 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal b4a190e0bc Consistently use normal_map 4 years ago
  Yuri Roubinsky bc0e8e7a21 Fix using post-init shader array constructors 4 years ago
  Yuri Roubinsky fe4c8e387b Added support for constants in shader `case` and array size declaration 4 years ago
  reduz 2787ad65be RenderingServer reorganization 4 years ago