Bastiaan Olij
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d22163c657
Scale color output in the mobile renderer to provide HDR support
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4 years ago |
reduz
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700f9d916d
More fixes to mobile renderer
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4 years ago |
Yuri Roubinsky
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fa96c98bdf
Fix shader crash when using local var with the same name as varying
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4 years ago |
Rémi Verschelde
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ff0b5f8fa1
Merge pull request #50809 from akien-mga/iterators-const-references
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4 years ago |
Rémi Verschelde
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ac3322b0af
Use const references where possible for List range iterators
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4 years ago |
luz paz
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3564c16cb8
Fix various typos with codespell
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4 years ago |
Aaron Franke
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4e6efd1b07
Use C++ iterators for Lists in many situations
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4 years ago |
Hugo Locurcio
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9fc2849a57
Add error marking to the shader error console output
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4 years ago |
Yuri Roubinsky
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4daca0b580
Removes deleted OrenNayar mode from shaders and materials
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4 years ago |
reduz
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0d2e02945b
Implement shader caching
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4 years ago |
Yuri Roubinsky
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5874b7a29c
Allow shader arrays to be passed as parameters and return value
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4 years ago |
Yuri Roubinsky
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6135744786
Implements length() shader function for arrays in structs
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4 years ago |
reduz
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d3b49c416a
Refactor GLSL shader compilation
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4 years ago |
reduz
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64140eaf42
Reorganize Project Settings
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4 years ago |
Yuri Roubinsky
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dd0874e717
Allow passing varying from fragment to light shader function
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |
Marcel Admiraal
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b4a190e0bc
Consistently use normal_map
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4 years ago |
Yuri Roubinsky
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bc0e8e7a21
Fix using post-init shader array constructors
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4 years ago |
Yuri Roubinsky
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fe4c8e387b
Added support for constants in shader `case` and array size declaration
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4 years ago |
reduz
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2787ad65be
RenderingServer reorganization
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4 years ago |