Commit History

Author SHA1 Message Date
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Silc Renew b217c41d36 Refactor interpolating functions in some classes to use Math class 2 years ago
  Yaohua Xiong f9fa182abc Refactor Curve3D::_bake() method 2 years ago
  Haoyu Qiu 5da515773d Add `is_finite` method for checking built-in types 3 years ago
  Aaron Franke 436dcb3286 Remove set_all methods from Vector2/3/4 2 years ago
  Jonathan Nicholl 15d057c521 Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 3 years ago
  Silc Renew dded7c72c1 Make `cubic_interpolate()` consider key time in animation 3 years ago
  Hendrik Brucker 99ce0df3b1 Refactor bezier interpolation functions 3 years ago
  lawnjelly 0565676893 Protection for array operator for Vector2 / 3 in DEV builds 3 years ago
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 years ago
  Bartłomiej T. Listwon 51cac0709e Fix Vector2 and Vector2i coord access via operator[] 3 years ago
  reduz 8c7268664d Fix integer vector mul/div operators and bindings. 3 years ago
  Rémi Verschelde e223bad86d Core: Move Vector2i to its own `vector2i.h` header 3 years ago
  lawnjelly b411a731fe Add nodiscard to core math classes to catch c++ errors. 3 years ago
  Rémi Verschelde e1766da4bd Merge pull request #53618 from aaronfranke/signed-angle-vec3i 3 years ago
  Aaron Franke 064036d786 Allow Vector2/3 slerp values to have any length 3 years ago
  Aaron Franke 2c52f16464 Add length and length_squared to Vector2i/3i 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Aaron Franke 24f57886d0 Expose max_axis_index and max_axis_index for Vector2(i) 5 years ago
  Hugo Locurcio 8fb7e622a6 Rename built-in `SGN()` macro to `SIGN()` 3 years ago
  kobewi 3f3739ccb5 Add Vector2.from_angle() method 4 years ago
  Ricard Rovira Cubeles a8d12b5a61 Add constant to vector function parameters that don't actually modify their input. 4 years ago
  Gilles Roudière b2187797df Add min_axis and max_axis to Vector2i 4 years ago
  Aaron Franke 554c776e08 Reformat structure string operators 4 years ago
  Aaron Franke 2e13e3ed4a Allow clamping vectors and colors 4 years ago
  Aaron Franke 94bc0bd919 Rename Vector2 clamped to limit_length and add limit_length to Vector3 4 years ago
  PouleyKetchoupp 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics 4 years ago
  Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes: 4 years ago
  Aaron Franke 6c197cf259 Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t) 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago