Andrés Botero
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a90e151b2a
Added component-wise `min` and `max` functions for vectors
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Silc Renew
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b217c41d36
Refactor interpolating functions in some classes to use Math class
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2 years ago |
Yaohua Xiong
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f9fa182abc
Refactor Curve3D::_bake() method
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2 years ago |
Haoyu Qiu
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5da515773d
Add `is_finite` method for checking built-in types
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3 years ago |
Aaron Franke
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436dcb3286
Remove set_all methods from Vector2/3/4
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2 years ago |
Aaron Franke
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fd8bd27657
Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i
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2 years ago |
Jonathan Nicholl
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15d057c521
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
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3 years ago |
Rémi Verschelde
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7b4927bb5f
Merge pull request #60309 from The-O-King/oct
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3 years ago |
Silc Renew
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dded7c72c1
Make `cubic_interpolate()` consider key time in animation
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3 years ago |
Omar El Sheikh
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78881b3cc3
Octahedral Normal/Tangent Compression
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3 years ago |
Aaron Franke
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88f5b0d563
Check if the axis is zero / vectors are colinear in Vector3 slerp
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3 years ago |
Hendrik Brucker
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99ce0df3b1
Refactor bezier interpolation functions
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3 years ago |
Rémi Verschelde
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e7a58a7eb6
Core: Rename math 'phi' arguments to 'angle'
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3 years ago |
lawnjelly
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0565676893
Protection for array operator for Vector2 / 3 in DEV builds
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3 years ago |
Rémi Verschelde
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e031aa06ee
Core: Use forward declares for Vector3/Vector3i
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3 years ago |
lawnjelly
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5298e16e80
Float literals - fix main primitives to use .f
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3 years ago |
reduz
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8c7268664d
Fix integer vector mul/div operators and bindings.
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3 years ago |
Rémi Verschelde
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5ddb518496
Core: Make all Variant math types structs
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3 years ago |
lawnjelly
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b411a731fe
Add nodiscard to core math classes to catch c++ errors.
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3 years ago |
Aaron Franke
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064036d786
Allow Vector2/3 slerp values to have any length
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Aaron Franke
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24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
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5 years ago |
Raul Santos
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a367378f9e
Rename Vector parameters to be consistent
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3 years ago |
Hugo Locurcio
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8fb7e622a6
Rename built-in `SGN()` macro to `SIGN()`
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3 years ago |
reduz
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a69541da4c
Implement Animation Compression
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3 years ago |
Aaron Franke
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bf0213470c
Replace Vector3.to_diagonal_matrix with Basis.from_scale
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4 years ago |
Ricard Rovira Cubeles
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a8d12b5a61
Add constant to vector function parameters that don't actually modify their input.
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4 years ago |
Aaron Franke
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2e13e3ed4a
Allow clamping vectors and colors
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4 years ago |
Aaron Franke
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94bc0bd919
Rename Vector2 clamped to limit_length and add limit_length to Vector3
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4 years ago |