Commit History

Author SHA1 Message Date
  Andrés Botero a90e151b2a Added component-wise `min` and `max` functions for vectors 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Silc Renew b217c41d36 Refactor interpolating functions in some classes to use Math class 2 years ago
  Yaohua Xiong f9fa182abc Refactor Curve3D::_bake() method 2 years ago
  Haoyu Qiu 5da515773d Add `is_finite` method for checking built-in types 3 years ago
  Aaron Franke 436dcb3286 Remove set_all methods from Vector2/3/4 2 years ago
  Aaron Franke fd8bd27657 Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i 2 years ago
  Jonathan Nicholl 15d057c521 Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 3 years ago
  Rémi Verschelde 7b4927bb5f Merge pull request #60309 from The-O-King/oct 3 years ago
  Silc Renew dded7c72c1 Make `cubic_interpolate()` consider key time in animation 3 years ago
  Omar El Sheikh 78881b3cc3 Octahedral Normal/Tangent Compression 3 years ago
  Aaron Franke 88f5b0d563 Check if the axis is zero / vectors are colinear in Vector3 slerp 3 years ago
  Hendrik Brucker 99ce0df3b1 Refactor bezier interpolation functions 3 years ago
  Rémi Verschelde e7a58a7eb6 Core: Rename math 'phi' arguments to 'angle' 3 years ago
  lawnjelly 0565676893 Protection for array operator for Vector2 / 3 in DEV builds 3 years ago
  Rémi Verschelde e031aa06ee Core: Use forward declares for Vector3/Vector3i 3 years ago
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 years ago
  reduz 8c7268664d Fix integer vector mul/div operators and bindings. 3 years ago
  Rémi Verschelde 5ddb518496 Core: Make all Variant math types structs 3 years ago
  lawnjelly b411a731fe Add nodiscard to core math classes to catch c++ errors. 3 years ago
  Aaron Franke 064036d786 Allow Vector2/3 slerp values to have any length 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Aaron Franke 24f57886d0 Expose max_axis_index and max_axis_index for Vector2(i) 5 years ago
  Raul Santos a367378f9e Rename Vector parameters to be consistent 3 years ago
  Hugo Locurcio 8fb7e622a6 Rename built-in `SGN()` macro to `SIGN()` 3 years ago
  reduz a69541da4c Implement Animation Compression 3 years ago
  Aaron Franke bf0213470c Replace Vector3.to_diagonal_matrix with Basis.from_scale 4 years ago
  Ricard Rovira Cubeles a8d12b5a61 Add constant to vector function parameters that don't actually modify their input. 4 years ago
  Aaron Franke 2e13e3ed4a Allow clamping vectors and colors 4 years ago
  Aaron Franke 94bc0bd919 Rename Vector2 clamped to limit_length and add limit_length to Vector3 4 years ago