Commit History

Author SHA1 Message Date
  Pylgos d7eb7108f0 Fix gdextension variant type conversion 2 years ago
  David Snopek 77733faede Attempt to standardize Object ptrcall encoding on `Object **` 2 years ago
  Emmanuel Leblond e785dd9dd9 Improve user-friendliness of "return value as function param" pattern in GDExtension API 2 years ago
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind 2 years ago
  Dmitrii Maganov 5909f9f075 GDScript: Fix issues with typed arrays 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky fff3d812a5 Fix empty zero assigners for the variant types 2 years ago
  Gilles Roudière be1c9d677d Rename all gdnative occurences to gdextension 2 years ago
  Aaron Franke 8556fdd4bc Move EulerOrder enum to math_defs.h and global scope 2 years ago
  Aaron Franke 7f9a8c99c9 Clean up Basis from Euler code 2 years ago
  rune-scape 51c411c7ad Fix unset `ObjectID` with validated `get_object()` call 2 years ago
  lawnjelly bb273bc972 Variant large bucket memory pool - for Projection 3 years ago
  Rémi Verschelde 33258d850c Merge pull request #61315 from lawnjelly/variant_bucket_pools 3 years ago
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection 3 years ago
  lawnjelly b221eab426 Variant memory pools 3 years ago
  Rémi Verschelde 622b656c40 Merge pull request #53135 from briansemrau/fix-ref-leak 3 years ago
  reduz 3ad3a43063 Fix Variant Ref<> assignment. 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Aaron Franke 24f57886d0 Expose max_axis_index and max_axis_index for Vector2(i) 5 years ago
  reduz d03b7fbe09 Refactored Node3D rotation modes 3 years ago
  George Marques 4c14051b3f Zero Dictionary and Array variants when changing type with reset 3 years ago
  Brian Semrau 6141ce2cb8 GDScript Don't double-reference Refs returned from native function 3 years ago
  George Marques a685535ad5 Fix initialization of objects in VariantInternal 4 years ago
  George Marques 3f362cec68 Improve extension system 4 years ago
  Pedro J. Estébanez 04688b92ff Rename Reference to RefCounted 4 years ago
  Marcel Admiraal 8acd13a456 Rename Quat to Quaternion 4 years ago
  Aaron Franke 08a85352fb Rename Variant TRANSFORM to TRANSFORM3D 4 years ago
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core 4 years ago
  JohnM666 b19544e91d Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago