Pylgos
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d7eb7108f0
Fix gdextension variant type conversion
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2 years ago |
David Snopek
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77733faede
Attempt to standardize Object ptrcall encoding on `Object **`
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2 years ago |
Emmanuel Leblond
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e785dd9dd9
Improve user-friendliness of "return value as function param" pattern in GDExtension API
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2 years ago |
Juan Linietsky
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1c93606e47
Add ValidatedCall to MethodBind
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2 years ago |
Dmitrii Maganov
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5909f9f075
GDScript: Fix issues with typed arrays
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2 years ago |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
Yuri Rubinsky
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fff3d812a5
Fix empty zero assigners for the variant types
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2 years ago |
Gilles Roudière
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be1c9d677d
Rename all gdnative occurences to gdextension
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2 years ago |
Aaron Franke
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8556fdd4bc
Move EulerOrder enum to math_defs.h and global scope
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2 years ago |
Aaron Franke
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7f9a8c99c9
Clean up Basis from Euler code
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2 years ago |
rune-scape
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51c411c7ad
Fix unset `ObjectID` with validated `get_object()` call
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2 years ago |
lawnjelly
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bb273bc972
Variant large bucket memory pool - for Projection
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3 years ago |
Rémi Verschelde
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33258d850c
Merge pull request #61315 from lawnjelly/variant_bucket_pools
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3 years ago |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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3 years ago |
lawnjelly
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b221eab426
Variant memory pools
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3 years ago |
Rémi Verschelde
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622b656c40
Merge pull request #53135 from briansemrau/fix-ref-leak
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3 years ago |
reduz
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3ad3a43063
Fix Variant Ref<> assignment.
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Aaron Franke
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24f57886d0
Expose max_axis_index and max_axis_index for Vector2(i)
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5 years ago |
reduz
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d03b7fbe09
Refactored Node3D rotation modes
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3 years ago |
George Marques
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4c14051b3f
Zero Dictionary and Array variants when changing type with reset
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3 years ago |
Brian Semrau
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6141ce2cb8
GDScript Don't double-reference Refs returned from native function
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3 years ago |
George Marques
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a685535ad5
Fix initialization of objects in VariantInternal
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4 years ago |
George Marques
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3f362cec68
Improve extension system
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4 years ago |
Pedro J. Estébanez
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04688b92ff
Rename Reference to RefCounted
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4 years ago |
Marcel Admiraal
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8acd13a456
Rename Quat to Quaternion
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4 years ago |
Aaron Franke
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08a85352fb
Rename Variant TRANSFORM to TRANSFORM3D
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4 years ago |
Aaron Franke
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de3f6699a5
Rename Transform to Transform3D in core
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4 years ago |
JohnM666
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b19544e91d
Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot
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4 years ago |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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4 years ago |