Commit History

Author SHA1 Message Date
  Haoyu Qiu 9d58454567 Fix heap-use-after-free in `NavMap::get_path()` 2 years ago
  Josh Jones 3dd59013f4 Added node for Navigation links 3 years ago
  smix8 8d4922cfb1 Replace Navigation std::vector use with LocalVector 3 years ago
  Juan Linietsky c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool 3 years ago
  K. S. Ernest (iFire) Lee 67052af918 Print NavMap error only once for invalid NavMesh. 3 years ago
  smix8 245da150e7 Streamline Navigation layer function names. 3 years ago
  smix8 cfdfd304f1 Add NavigationRegion costs for pathfinding 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  bruvzg 40f0b23482 Create NavMap thread pool only when it's used, to prevent creating excessive amount of running threads. 3 years ago
  Rémi Verschelde c45202a89b Merge pull request #60359 from adamscott/nav-map-thread-work-pool 3 years ago
  Pawel Lampe 66856d5fb0 Fix crash in `GodotNavigationServer::map_get_path` 3 years ago
  Adam Scott 732102cbc5 Use ThreadWorkPool instead of thread_process_array in NavMap 3 years ago
  kleonc 9ab69b89f8 NavMap::get_path Fix not resetting least_cost_id 3 years ago
  Pawel Lampe dcab82ad43 Fix get_simple_path behavior in 2D & 3D 3 years ago
  kleonc 5422d863e1 NavMap Fix polygons being treated like triangle strips instead of triangle fans 3 years ago
  Rémi Verschelde ba2bdc478b Style: Remove inconsistently used `@author` docstrings 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Lightning_A c63b18507d Use range iterators for `Map` 4 years ago
  Anilforextra fc9767abb1 Use functions defined in the their classes. 3 years ago
  Aaron Franke 78b0a7da03 Use is_equal_approx in more places 4 years ago
  Rémi Verschelde 74dc5e27c8 Rename `GdNavigationServer` to `GodotNavigationServer` 4 years ago