Hugo Locurcio
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c45d2c242b
Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum
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3 years ago |
Rémi Verschelde
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e142c10fc5
Merge pull request #58993 from notSanil/device-limit-exceeded-fix
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3 years ago |
notSanil
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36fa7059ed
Fix device limit exceeding for uniform buffer
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3 years ago |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
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3 years ago |
kobewi
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39d429e497
Change some math macros to constexpr
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3 years ago |
Rémi Verschelde
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1561737055
Merge pull request #49447 from Calinou/remove-shadow-color-property
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3 years ago |
reduz
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b0ca03b0a2
Add a UniformSet cache
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3 years ago |
Hugo Locurcio
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aea104deb7
Remove unused `shadow_color` property from Light3D
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4 years ago |
Hugo Locurcio
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b1a295b739
Implement distance fade properties in OmniLight3D and SpotLight3D
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3 years ago |
floppyhammer
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0d5472dd1a
Fix GPUParticles2D emission offset in global coords
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3 years ago |
reduz
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4f73d3beb4
Add Particle Shader Userdata
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3 years ago |
SaracenOne
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824ece9d89
Free surface vertex_buffers after vertex_arrays due dependencies
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3 years ago |
clayjohn
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60d8df3fee
Optimize and fix backbuffer gaussian blur
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3 years ago |
Anilforextra
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fc27636999
Vectors: Use clear() and has().
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3 years ago |
Rémi Verschelde
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8b8e858778
Merge pull request #54489 from briansemrau/texture-delete-update
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3 years ago |
Hugo Locurcio
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40be15920f
Remove support for PVRTC texture encoding and decoding
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3 years ago |
luz paz
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858bcd5058
Fix various typos
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3 years ago |
clayjohn
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99064d57db
New OpenGL batching canvas renderer
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3 years ago |
Anilforextra
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c9f5d88f3a
Use fill() to fill an entire image instead of setting pixels individually.
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3 years ago |
SaracenOne
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cd842b65bf
Fix queueing a texture and regular uniform update in RD backend in succession.
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3 years ago |
bruvzg
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679fe92bb3
Fix incorrect format and buffer used for bone weights.
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3 years ago |
Rémi Verschelde
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095c72b03e
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
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3 years ago |
Rémi Verschelde
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851fb16350
Merge pull request #56305 from Calinou/rename-lod-threshold
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3 years ago |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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3 years ago |
Yuri Roubinsky
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fd9c92d4ab
Add a shader warning when the uniform buffer limit is exceeded
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3 years ago |
Rémi Verschelde
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c6c834e745
Merge pull request #56187 from Chaosus/fix_default_texture
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3 years ago |
Yuri Roubinsky
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ab239e9abb
Fix incorrect updating global uniform buffer
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3 years ago |
Hugo Locurcio
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df09bc38cb
Rename Lod Threshold to Mesh Lod Threshold
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3 years ago |
Yuri Roubinsky
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8e5008dfbd
Fix default texture of unassigned sampler with hint_normal
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3 years ago |
Hugo Locurcio
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92e9cca5be
Rename `hint_aniso` to `hint_anisotropy` in the shader language
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3 years ago |