reduz
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76e25438c9
Fixes to forward mobile
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4 years ago |
Juan Linietsky
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3f12765a7e
Merge pull request #49678 from BastiaanOlij/mobile_renderer_select_color_format
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4 years ago |
Bastiaan Olij
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8a29208fc4
Use 32bit instead of 64bit 3D render buffer on mobile
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4 years ago |
reduz
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ad9f606ed8
Use specialization constants in clustered renderer
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4 years ago |
Bastiaan Olij
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b3612351a8
Fix indexing of multiple reflection probes
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4 years ago |
reduz
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ab3314e955
Fix SDFGI
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4 years ago |
reduz
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6c55d2aad2
Fix Render Info
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4 years ago |
Lightning_A
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e28fd07b2b
Rename `instance()`->`instantiate()` when it's a verb
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4 years ago |
Rémi Verschelde
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3f613236e0
Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets
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4 years ago |
clayjohn
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fc93e10092
Store SSAO uniform sets per viewport
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4 years ago |
Bastiaan Olij
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15c1a76361
Add stereoscopic rendering through multiview
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4 years ago |
reduz
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7513b73902
Fix VoxelGI (works again).
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4 years ago |
reduz
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32625145c8
Rename GI Classes
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4 years ago |
Aaron Franke
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de3f6699a5
Rename Transform to Transform3D in core
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4 years ago |
Bastiaan Olij
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308b26762b
Split RenderDataRD struct from RenderState struct to simplify passing our render data around the renderer.
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4 years ago |
jfons
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6995b0429c
Assorted fixes to UV unwrapping and GPU lightmapper
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4 years ago |
Bastiaan Olij
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58ff0dac1a
Create mobile renderer
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4 years ago |
jfons
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4d9d99bb82
Implement occlusion culling
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4 years ago |
Bastiaan Olij
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ebf10fe736
Fix reflection probe
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4 years ago |
Bastiaan Olij
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71c5d73b5e
Remove low_end option from renderer, being replaced by separate implementation
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4 years ago |
Bastiaan Olij
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dad40fa2df
Move clustered renderer functionality
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4 years ago |
Bastiaan Olij
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73b5eb2673
Combine init_gi and init_sdfgi into a single init
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4 years ago |
Bastiaan Olij
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760be46a81
Renamed SDGIShader to SDFGIShader and moved a bunch of things to private
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4 years ago |
Bastiaan Olij
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1f96ba5141
Moving GI code into RendererServerGIRD
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4 years ago |
reduz
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64140eaf42
Reorganize Project Settings
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4 years ago |
reduz
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8b19ffd810
Make Servers truly Thread Safe
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4 years ago |
reduz
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3e2281a347
Improve SDFGI indirect light feedback loop
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4 years ago |
jfons
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99e1ce0690
Invert spotlight angle attenuation
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4 years ago |
reduz
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8faf23b52b
Simplify Volumetric Fog
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4 years ago |
reduz
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7997544af5
Added temporal reprojection to Volumetric Fog
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4 years ago |