Commit History

Autor SHA1 Mensaxe Data
  Hugo Locurcio ac3087eb4b Don't connect ShaderMaterial's `changed` signal when not in the editor %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  clayjohn 2bc6302607 Properly update texture when roughness/metallic set %!s(int64=6) %!d(string=hai) anos
  clayjohn 21e1f1df0f Force update SpatialMaterial when texture set and always use ALBEDO %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 63c5cd7eb8 Merge pull request #33104 from qarmin/fix_some_crashes %!s(int64=6) %!d(string=hai) anos
  Rafał Mikrut e53e1c566a Fix some crashes and using null pointers %!s(int64=6) %!d(string=hai) anos
  clayjohn 7b3d098b2b Fixed using compressed textures and add work around for firefox webgl mesa sampler limit %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinsky fa9148f343 Allows change Sprite3D scale if Billboard mode is enabled %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 9762372329 Merge pull request #30635 from KoBeWi/billbo_3dns %!s(int64=6) %!d(string=hai) anos
  Tomasz Chabora b055ade1c3 Add a Billboard property for Sprite3D %!s(int64=6) %!d(string=hai) anos
  Tomasz Chabora af5e0fff66 Remove ERR_EXPLAIN from scene/* code %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde a1b4568ba9 Revert "Tweak SpatialMaterial's default metallic and roughness texture channels" %!s(int64=6) %!d(string=hai) anos
  Bojidar Marinov bdffdd7e38 Fix binormal sign when using triplanar mapping %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b9f8e072ce Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels %!s(int64=6) %!d(string=hai) anos
  Hugo Locurcio c0b3e20ca7 Tweak some editor property hints to be more flexible and consistent %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde bf6f41e0b9 Merge pull request #26978 from qarmin/fix_recursive_bitmapfont_crash %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij 3ea778e66e Implement shadow to opacity %!s(int64=6) %!d(string=hai) anos
  qarmin 4270403724 Fix crash when trying to set fallback or next pass with one of parent %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 9dc9434b1b Merge pull request #24437 from mateusfccp/single_quotes_option %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky a32b26dfa2 Several fixes to make GLES2 on HTML5 work much better. %!s(int64=6) %!d(string=hai) anos
  Hein-Pieter van Braam a83e77fded Explicitly use floating point numbers in the our shaders %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261 %!s(int64=6) %!d(string=hai) anos
  Hugo Locurcio eb79833770 Tweak SpatialMaterial's default metallic and roughness texture channels %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky aab8f443f9 -Support DEPTH_TEXTURE in GLES2, fixes #25106 %!s(int64=6) %!d(string=hai) anos
  JFonS 4d933b1530 Fix canvas particle material for old GLSL versions %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Mateus Felipe C. C. Pinto ca1935d6f7 Add settings for single-quotes on completion %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 3f9c054163 Merge pull request #23887 from ibrahn/dirty-material-list-lifetime %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 573956915e Merge pull request #22461 from dlasalle/#10480 %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij fa63a0fe83 Reverse bitangent on everythings to ensure default normal map behavriour is consistent %!s(int64=6) %!d(string=hai) anos