Commit History

Autor SHA1 Mensaxe Data
  Yuri Roubinsky fb56d93163 Better visual shader code generation %!s(int64=5) %!d(string=hai) anos
  Yuri Roubinsky 3479cf4b42 Removed unused method "build" from VisualShaderNodeExpression %!s(int64=5) %!d(string=hai) anos
  Yuri Roubinsky 86cdccebe6 Hide "default_input_values" property in VisualShaderNode. %!s(int64=5) %!d(string=hai) anos
  Yuri Roubinsky a8ab4e3357 Forbid recursive connections in visual shader %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  Yuri Roubinsky 8243afb0e9 Added sampler inputs for visual shaders %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinsky b217babca2 [VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinsky fec8da3c5e Makes cube maps to be works in visual shaders %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinsky b11d15d5c3 Makes Texture and TextureUniform in visual shaders to use UV by default %!s(int64=6) %!d(string=hai) anos
  Chaosus f14bcd8cc5 Added sampler port type for visual shaders %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde ef37f00525 Merge pull request #31453 from Chaosus/vs_code_preview %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinski 808e44df6d Added code preview to visual shader %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinski e3b43771aa Added global expressions to visual shaders %!s(int64=6) %!d(string=hai) anos
  Yuri Roubinski 33e9fce1bb Plugin support for visual shaders %!s(int64=6) %!d(string=hai) anos
  Chaosus 0727caadd1 Added triplanar uniform texture node to visual shaders %!s(int64=6) %!d(string=hai) anos
  Chaosus 0aec3c3113 Shows menu when dragging connection on empty space in visual shader graph %!s(int64=6) %!d(string=hai) anos
  Chaosus 7bed1a0f21 Fix expression node crashes %!s(int64=6) %!d(string=hai) anos
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting %!s(int64=6) %!d(string=hai) anos
  Ignacio Etcheverry d426dcabf8 Fix GetTypeInfo error due to missing include %!s(int64=6) %!d(string=hai) anos
  Chaosus 5648924eef Expression node for visual shaders %!s(int64=6) %!d(string=hai) anos
  Chaosus 5fd671b8a7 Major improvements for visual shader system %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 3eb0757552 Modified code generation to be more friendly to previews, fixes #25094 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  elasota f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 9eb4d4ab2d Add missing copyright headers %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky f6ce73f724 Visual Shaders are back. %!s(int64=7) %!d(string=hai) anos